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Edited by BNGHelp5: 11/2/2017 7:39:05 PM
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1.0.6.1 Patch Random 1 second Stutters

Everytime i fight a large group of enemies i get a massive spike of loss frames. Only happened after patch. I'm not sure what causes this but its pretty annoying. I never ran into this problem last patch or even when playing on EU. Pc Specs: i7 4770k 4.0Ghz 16 GIGS of DDR4 Ram GTX 980SC. UPDATE: This is what happens. Its much much worse in pvp. Every 10 to 15 seconds it happens. In PVE its every min or so. [url]https://www.youtube.com/watch?v=bEa_f_ljKiU&feature=youtu.be[/url] UPDATE 2: Running into micro stutter and weird low fps while turning the camera. Fps is around 100-120 still.
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#Help #pcsupport

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  • 4
    also having random 1 second sutters here after todays patch. i5 3570k, 8gb ram and a msi gtx 1070 gaming z.

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    • this is incredibly game ruining. go into crucible, drop a rift as a warlock, watch dropped frames until you're dead. not a single stutter before the "performance patch", I got around 140 fps in the world/crucible on highest settings, and around 70 in social spaces. now I get completely dropped frames on any warlock rift, any arc effects. I even attempted setting the game to lowest in crucible so I could stop being killed because of it, still happens.

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      • The issue is warlock rifts. Tested many times. Test it yourselves.

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        • Same, but with me i am getting mini freezes for a split second every 40-50 secs . It has nothing to do with my graphical settings, hardware , software or network . A lot of people are having the same problem.

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        • Im willing to give you my full hardware configuration info so you can investigate since ive been hit pretty hard with this problem that it eventually caused a lockup after all the freezing. BattleTag: CBGENESIS#1541 Configuration Info CPU: AMD Ryzen 1600x (Stock Clocks) GPU: Nvidia GeForce GTX 980 4GB (Manufacture stock clocks) RAM: 16GB DDR4 2400mhz GPU Driver Version: Nvidia 388.00 was on .13 didn't make a difference Operating System: Window 10 (version 1709) DxDiag: https://ufile.io/d4kiu

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        • [b]BattleTag:[/b] Signal#1445 [b]Configuration Info[/b] CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz GPU: NVIDIA GeForce GTX 1070 RAM: 16GB DDR3 GPU Driver Version: Nvidia 388.13 Operating System: Windows 10 Home 64-bit - Version 1703 (OS Build 15063.674) [b]Logs[/b] [url=https://pastebin.com/RvkJWsGS]DxDiag[/url] [url=https://pastebin.com/c9DGngtU]Process List[/url] [b]Issue Information[/b] Destination/Activity: In all activities, more frequently with public events and in crucible Description: Very quick freezes that interrupt game play.

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        • Im willing to give you my full hardware configuration info so you can investigate since ive been hit pretty hard with this problem that it eventually caused a lockup after all the freezing. BattleTag: CBGENESIS#1541 Configuration Info CPU: AMD Ryzen 1600x (Stock Clocks) GPU: Nvidia GeForce GTX 980 4GB (Manufacture stock clocks) RAM: 16GB DDR4 2400mhz GPU Driver Version: Nvidia 388.00 was on .13 didn't make a difference Operating System: Window 10 (version 1709) DxDiag: https://ufile.io/d4kiu

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        • Also getting these random stutters after the patch.

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          • Also getting random stuttering after the patch. ------------------ System Information ------------------ Operating System: Windows 10 Pro 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: 3602 Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (4 CPUs), ~3.3GHz Memory: 16384MB RAM Available OS Memory: 16352MB RAM Page File: 5826MB used, 12956MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 144 DPI (150 percent) System DPI Setting: 288 DPI (300 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DxDiag Version: 10.00.16299.0015 64bit Unicode [spoiler]------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: The file lhlabsaudioks_x64.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Sound Tab 4: No problems found. Sound Tab 5: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 1080 Manufacturer: NVIDIA Chip type: GeForce GTX 1080 DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1B80&SUBSYS_142619DA&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 16261 MB Dedicated Memory: 8086 MB Shared Memory: 8175 MB Current Mode: 3840 x 2160 (32 bit) (59Hz) HDR Support: Supported Display Topology: Internal Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Color Primaries: Red(0.659680,0.340344), Green(0.244641,0.670422), Blue(0.130383,0.040539), White Point(0.313000,0.329602) Display Luminance: Min Luminance = 0.010000, Max Luminance = 1499.000000, MaxFullFrameLuminance = 799.000000 Monitor Name: Generic PnP Monitor Monitor Model: SAMSUNG Monitor Id: SAM0D3B Native Mode: 3840 x 2160(p) (60.000Hz) Output Type: Displayport External Monitor Advanced Color Capabilities: BT2020RGB BT2020YCC Eotf2084Supported AdvancedColorSupported Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_f936d37e592b25aa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_f936d37e592b25aa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_f936d37e592b25aa\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_f936d37e592b25aa\nvldumdx.dll Driver File Version: 23.21.0013.8813 (English) Driver Version: 23.21.13.8813 DDI Version: 12 Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.3 Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported Hybrid Graphics GPU: Not Supported Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 27/10/2017 8:00:00 AM, 927976 bytes WHQL Logo'd: Yes WHQL Date Stamp: Unknown Device Identifier: {D7B71E3E-58C0-11CF-0758-2B341BC2DA35} Vendor ID: 0x10DE Device ID: 0x1B80 SubSys ID: 0x142619DA Revision ID: 0x00A1 Driver Strong Name: oem0.inf:0f066de361856a84:Section136:23.21.13.8813:pci\ven_10de&dev_1b80 Rank Of Driver: 00D12001 Video Accel: DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= 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Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC[/spoiler]

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          • Any update to this?

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          • I'm having the same micro stutter issue Ever since the most recent patch Before patch it ran butter smooth 100+ Fps GPU: Asus 1080 ti CPU: 5820k Driver 388.13 RAM: 16g DDR4 Windows 10 Windows is up to date and so is drivers. This is the patch and no way around that. Roll back please. Thank You :-(

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          • FIX UR GAME ALREADY! WE CANT PLAY THIS!

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          • Edited by Wickson: 11/4/2017 9:31:36 PM
            Wickson#2316 Configuration Info CPU: i7 2600K @4.7ghz GPU: GTX 1080 Asus Strix OC RAM: 16 GB DDR3 1600Mhz GPU Driver Version: 388.13 Operating System: Windows 10 Pro Build 1709 (16299.19) DxDiag: https://drive.google.com/file/d/12LdD8ldH4nRgSdj853Qxvdzj36yC7DDM/view?usp=sharing Issue Information Destination/Activity: Hitching/Suttering Description: Especially happens when mobs spawn, large maps, large playbase, when detailed skills used. I get +100 fps without problem but game stops for split second when these things happen. Other games i have no issues like Battlefield 1. My friend with the AMD FX 8350 cpu has no issues and didnt get affected after the patch/hotfix. This happened to me after the hotfix.

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          • same Problem here, just saying good spec aswell

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          • Same issue for me, noticed hitching/stuttering during chaotic public events and only after the patch was installed. CPU: i7-5820k GPU: GTX 1080 ti RAM: 16 GB ddr4 GPU Driver Version: GeForce GTX 388.00 Operating System: Windows 10 x64 latest updates

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          • Why would you not just roll back the hotfix patch that caused this.... Most people would much rather the game be playable than have their clan roster load

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            • At least update us on the issue...

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            • Any update on this? I went from playing 8 hours a night, to none.. because the stuttering at non-opportune times is literally getting me killed. Was buttery smooth prior..

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            • Edited by CheckyoFacts: 11/4/2017 2:47:03 PM
              Configuration Info CPU: Intel(R) Core(TM) i5-6600K GPU: Nvidia GeForce GTX970 RAM: 16GB GPU Driver Version: 388.13 Operating System: Windows 10 Pro Education Fall Creators Update DxDiag: https://pastebin.com/qb635rqU Process List: https://pastebin.com/J8wUazUu Issue Information Destination/Activity: Public events/Trials Description: (Did not have this issue before 1.0.6) brief frame spikes during (but not limited to) massive explosions, enemy kills, and even when dying.

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              • 1# i still can't play in full screen. 2# game freezes every 10 seconds I play on a Asus rog laptop with gtx870m This sucks so much.

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              • Have the same problem, before the patch smooth +100 fps after the patch all is shit stutters all the time, pvp , raid, bungie do you even know what are you doing with your game ?? you fix one thing and -blam!- up another one , just roll back the patch and -blam!- the clan lobby, there's no point in fixing that since THERE IS NO CLAN CHAT IN THE GAME !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! even mobile game's have clan chat and destiny 2 a AAA game don;t have this "extra rare" thing. Maybe we should buya a "clan chat" DLC in the future.

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              • Got same FPS issues and only keeps getting worse. Raiding and pvp is bulls*** with this going on. I thought it's my Nvidia and I went through all settings and even restored system to before Nvidia latest updates, but this explains it all. Should've known it's bungie being bungie again.

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              • When we can play this game properly?.. This is so frustrating!.. Please do something Bungie...

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              • This is very unfortunate a problem, as it actually puts me off playing it. Either roll back the patch or at least give us a clue when it'll be fixed, as in if you've found the problem. It really is a BIG problem, and I suspect it effects everyone-- only most people simply put up with it and don't report. This is no contradiction as many people put up with a damaged experience without voicing it.

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              • This is an extremely frustrating bug to be experiencing - absolutely ruining the game experience. It is throwing my aim off every time it happens. And it happens a LOT. A FPS where you can't shoot properly? It's not a FPS. It's actively making me log in a lot less than I would have. Please fix this ASAP. Or roll back the patch.

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                • Getting these stutters as well, i7 4790k, 980ti, game on SSD etc. Game was fine last week, finally get time to play and its just awful.

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