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#feedback

10/29/2017 2:13:07 PM
23

Bungie, it's time to give us chat and communication options

Seriously in a game where communication is so needed I can't understand the design choice to remove area and global chats, I usually turn them off in games but it's needed here, just give us an option to block/mute other players and we can look after ourselves, no need to be such patronizing twats and taking away all communication because someone might get their feelings hurt ffs.
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  • Edited by Sunfury: 10/29/2017 8:40:05 PM
    I don't care what you want to call it (MMO, co-op game, lobby game, etc)> [b]It is absolutely unacceptable that the PC client does not have access to a "public chat" option.[/b] I thought something was broken on day one. I come to find out Bungie excluded public chat as an option (or the equivalent current peer to peer ring chat). I was blown away. Here I am, standing in a public game space and I can't type to the people next to me to: possibly build a group ask for help tell them about the heroic mode help someone with a question call out enemies Being able to join their fireteam is absolutely useless, especially considering that fireteams are limited to THREE PEOPLE. Three people!? Not to mention maybe they don't WANT me to join their firegroup but they still want to TALK to me. Our gaming group has four people in it and we all own Destiny 2. We can't all join the same fireteam. Someone is always left out (or we have to do this awkward 2/2 pairing where we can't play together.) Should we have known? Yes, probably. We know better now. But that doesn't excuse the fact that a PC game in 2017 doesn't have a public chat. Couple this with fireteam groups of THREE (max) and D2 looks like a severely incomplete and broken product (on PC). I'll just make this as clear as possible for Bungie: [b]No one in our group will buying expansions or playing beyond "vanilla" with a PC client that is this neutered.[/b] I don't think anyone at Bungie is aware of the base level expectations of PC gamers. If they were, we wouldn't see this terrible, awful design choices.

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