Do not forget the Devs saying this- “ We want people to complain there is to much content/story.”
lolol fu*king LIERS.
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I remember that one. Do you remember running strikes backwards? Those were the also shitty days of Bungie in its shit years.
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The grimoire was actually a VERY intricate puzzle to unlock an insanely detailed story... but they killed it on the eve of the Destiny 2 launch. I am at a complete loss as to why.
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Do you not know about the disaster development of 1? Google "Destiny development."
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Regardless of the disaster, I rather enjoyed piecing the story together. 3 years later, there were lessons to be learned.