JavaScript is required to use Bungie.net

#feedback

Edited by Inkerin_Fööni: 10/19/2017 11:22:52 AM
18

Invisibility is beyond broken

Nightstalker invisibility ruins PvP balance. It should not take the aim assist away, period. Nightstalker dodge is essentially an insta-win-button in 1v1 situations. Here's what I propose: - Nerf invisibility back to the way it was in D1 - Buff Shadowshot to trigger quicker and to deal around 210 damage (OHK to guardian without barriers or supers) This way Nightstalker would be more fun to play as and to play against. Ps. Since someone probably would ask about it: yes, I can play. My overall KD is 3,1 at the moment. Edit 1: Woah, it seems people commenting have no clue how to play the game. First of all Hunters are probably the best class for PvP if the player is highly skilled because of the mobility. Dodge is just as powerful as rift or barrier. It really helps to make big plays. Hunter is also the best class to pick power ammo on since it is so easy to stay alive as one. But I guess the game must be balanced for the majority of players (casuals) and it seems the casuals have stated their opinion: they are so bad, they don't even notice the power of Hunters. I am a bit surprised though.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • But Titans can drop shields to protect themselves as they grab the Power Ammo, and Warlocks can heal themselves in seconds, so they are arguably better for grabbing power ammo. Sure a dodge is useful for sticky situations, but it's not a guaranteed thing. Way of the Wind is the surest way of surviving, but that's only on Arcstrider. Anyways, the trick for invisibility is [i]not to get baited.[/i] If you're fighting a Nightstalker and they run around a corner, they are likely setting a trap smoke or preparing to bamboozle you. If you're not prepared to get bamboozled, then don't chase. You seem to run mostly long-range weapons, so you totally have the option of staying back. Beyond that, you run Last Hope, so I don't understand what you're complaining about. Regardless of what happens, you'll be fine. Invisibility only applies until the first shot, then there is zero advantage. It's good for outmaneouvering until then, but beyond that there shouldn't be any problem. P.S. Most Hunters go high while invisible. Watch the skies.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon