It doesn't help that Bungie released what amounts to a Destiny expansion, and in doing so they've thrown the baby out with the bathwater.
Without even the smallest glimpse of the core planets from the first game, the solar system feels... [i]smaller[/i], somehow. They completely abandoned the foundation of the first game, hoping I guess that we'd have such fond memories of it we wouldn't need it's actual physical presence. I'm also baffled by some of the decisions in the story, there are no more anchors, no more mysteries, only planets with enemies and vague commentary about what went on there.
Where is our reason to [i]care[/i] about any of this? Where are the weapons wielded by ancient heroes that we claim in mysterious dungeons. Where are stories that have some tangible thing we can actually find and hold in our hands?
There really may be no going back, honestly. It's taken a lot of thought to get here but I'm also realizing what OP is suggesting, that Bungie has gambled on a direction and game design that unfortunately [i]just doesn't have any legs.[/i] Sure, the gameplay is still there, but without the engagement, the desire to explore, the very [i]soul[/i] of the first game, there's really nothing beyond the running, jumping and shooting.
Destiny 2 for all its technical beauty is at its heart a hollow shell, and with the player response coupled with the complexity of the core game decisions they've made, Bungie may well discover they can't go home again.
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Also well said.