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#Halo

8/13/2010 8:34:15 PM
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Killcam/Respawn tweaks in Halo: Reach?

So, I'm watching the new Ivory Tower video that Halo: Waypoint put out earlier today over and over again (just like everyone else lol), when I realize that the killcam has been changed! Two things: 1. There's no longer a graphical respawn countdown ("Respawn in 5..."). 2. You know those tones that count down the last few seconds before respawn? There's no longer a higher-pitched tone at the end!! WTF!?!? That's been in the Halo franchise since the beginning! Why change it now?! Links or it didn't happen? [url=http://www.youtube.com/watch?v=TmT-jcTh1D8#t=1m22s]Click Here.[/url]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] redtens [quote][b]Posted by:[/b] heykungfu07 Community: Bungie you didn't do it right and we want the oringinal way because we look into every very small detail that doesn't matter because we want this game to be perfect in our way Bungie: We did right, maybe we shouldn't listen to you at all and do it our way, huh, HUH! Exactly, now be quiet and let us do our job![/quote] 1. wut? 2. I'm just pointing it out, and adding that it feels very - odd - without that last chime. 3. It's a bad idea to take out the visual timer, no matter what.[/quote] Oh I thought you meant.... akward. Well don't worry you will get used to it.

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  • the game went gold 7 days ago rite? well 5 days ago ign posted the video asassinated and the graphical countdown was there at the bottom only the high pitched sound is gone.

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  • [quote][b]Posted by:[/b] heykungfu07 Community: Bungie you didn't do it right and we want the oringinal way because we look into every very small detail that doesn't matter because we want this game to be perfect in our way Bungie: We did right, maybe we shouldn't listen to you at all and do it our way, huh, HUH! Exactly, now be quiet and let us do our job![/quote] 1. wut? 2. I'm just pointing it out, and adding that it feels very - odd - without that last chime. 3. It's a bad idea to take out the visual timer, no matter what.

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  • I agree. While watching the video, without the sound, you can just tell something is missing.

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  • [quote][b]Posted by:[/b] Hopeful Cubsfan O crap, I think you are right. Maybe because it was being played in a theater? [/quote] Hopefully that's the case; didn't think of that. [quote][b]Posted by:[/b] SquattingTurtle :(.... i really hope they still have the beep!... thats likie removing the warthog! lol im not joking[/quote] I know, it just felt so weird not hearing that last chime! it's not GAMEBREAKING, but it'll definitely be missed.

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  • Community: Bungie you didn't do it right and we want the oringinal way because we look into every very small detail that doesn't matter because we want this game to be perfect in our way Bungie: We did right, maybe we shouldn't listen to you at all and do it our way, huh, HUH! Exactly, now be quiet and let us do our job!

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  • NOOO! I loved that High pitched one at the end, it just doesn't sound right without it. :(

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  • :(.... i really hope they still have the beep!... thats likie removing the warthog! lol im not joking

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  • O crap, I think you are right. Maybe because it was being played in a theater?

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  • [quote][b]Posted by:[/b] SwifT XL Didn't they remove the graphical countdown so people couldn't see themselves getting bagged or something? lol[/quote] wut?

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  • That ruins the game right there...

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  • Didn't they remove the graphical countdown so people couldn't see themselves getting bagged or something? lol

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