Fix the sentinel. I can’t tell you how many times I’ve bashed someone with the shield for it to not do any damage. I’ve bashed a hunter three times then died because it wouldn’t register as a hit. Please fix.
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this happens to me all the time as people just keep running its retarted
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I know your pain, bro, but it isn't just the Sentinel or any other class or subclass, it's the peer to peer networking scheme that Bungie uses and this excellent, but really technical post I found recently explains it well, I think. Check it out. https://www.bungie.net/en/Forums/Post/237570167?sort=0&page=0
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Edited by Kirka: 10/31/2017 7:27:39 PMSame happened to me today. I even watched it on playback and my sentinel super hit the guy twice and it made the hit registering sound and on my second bash it threw the enemy guardian away but he was still on full health and I died. And this wasn't only time. Sometimes I've had to super bash twice to get a kill.
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Yep shouldered with the shield and I go right through them and appear behind them without hurting them 😱WTF.
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Here’s some 🧀 for your 🍷.
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Not just the sentinel but most melee abilities in game tend to clip though certain animations at times. "Example: titan punching a enemy facing the front while the enemy is reloading causes the punch to clip through the enemy dealing no damage and causing a frenzy of auto aim tracking that makes your characters Z axis to freak the -blam!- out." There are so many problems with the physics in this game it's unfathomable.
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13 Replies...cry more?
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Yes yes yes. Absolutely a problem. Happened multiple times in iron banner. Had to hit a hunter 3 times before he died.
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Edited by Katame Oni: 10/16/2017 9:53:17 AMI’m pointing out a general bug in the game that effects everyone despite class or character. It happens on melee attacks, sword swings and super melees. I guess to some people it’s always going to be as simple as I’m crying about spilt milk, until it happens to them and they lose a killing spree.
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[quote]Fix the sentinel. I can’t tell you how many times I’ve bashed someone with the shield for it to not do any damage. I’ve bashed a hunter three times then died because it wouldn’t register as a hit. Please fix.[/quote] Its not just titans. Melees in general (including sword swings) are a bit off and dont register all the time. Similar to D1 arcblade missing its hits in midair or completly whiffing in general. Its a bit frustrating
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Always use jump melee followed by rt. More range. More consistent
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2 RepliesHit registration sucks on the whole. I can' t count the amount times I've slapped, punched and jabbed a player for my melee not to register. Its horrible right now.
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Hit detection in general needs a he'll of a fixing. I've lost too many melee fights because the game stole my charge and dealt no damage
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I know ur pain😠💔....try hopping in the air for melee attacks. Simply just jump amd melee. Air borne shield bashes have more range and strength
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I feel you, brother Captain America. This happened to me twice.
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2 RepliesI know your pain...
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That rubber banding is unreal at times...
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I feel you man. Can't t tell you how many times I've hit people in the chest with swords from daybreak and they don't do any damage.
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9 RepliesSentinel always kills me from ten feet away, what are you talking about? What REALLY needs fixed is sword hit registration.
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3 Repliesoh stop crying kid it’s not like titans are already the best class if they had perfect hit detection they would be op oh wait they already are stop whining [spoiler]people are allowed to say this to hunters so this is me doing the same[/spoiler]
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i loved it when i chased someone with the sentinel and without any given reason my titan decided to jump to a total different direction.. sometime directly into the abyss =D
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Why you don't run sentinel
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Swords sometimes feel pretty wonky too. Often times when I go to hit an enemy I end up just dashing through them. Trying to hit anything midair with a sword or sentinel shield is almost impossible. It's wierd especially considering how pinpoint accurate regular melee attacks can be.