No, it's not. Not by definition nor classification. MMO stands for [b]Massive[/b] Multiplayer Online, and Destiny's largest instance, which is very small itself, only holds up to 26 people. And the problem is that Bungie isn't likely to ban them midgame.
And like I said, you can only simultaneously "play" with 26 other players, which is not a "very large number of people". Destiny has never been a MMO, even though the misconception that it is has been constantly disproved by the community and Bungie itself.
It's an always online game where you have to connect to a server that millions of others are simultaneously playing on. Pretty much everything about the game works like an MMO. Raids work like MMOs for example. The open world definitely works like an MMO, where you can run into other players wherever and whenever. The only thing in destiny that would make it not an MMO is orbit.
By that same interpretion, every single online game is a MMO becase its players share the same servers. And no, Destiny barely has any true MMO feature: Raids are a RPG element, which are common in MMO[b]RPG[/b]s, and the open world works nothing like a MMO, since it's divided in multiple instances that, [b][u]again[/u][/b], [b]can only hold up to 26 players at most[/b].
Here's a less ambiguous definition of a MMO, though:
[quote]A massively multiplayer online game (MMOG, or more commonly, MMO) is an online game which is capable of [b]supporting large numbers of players, typically from [u]hundreds to thousands[/u], simultaneously [u]in the same instance[/u][/b] (or world).[/quote]
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