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Destiny 2

Discuss all things Destiny 2.
Edited by DC Stealth12: 10/9/2017 1:14:00 PM
11

THE DODGE SUCKS, HUNTERS NEED A NEW ABILITY

Titan's get a shield, warlocks get a rift that heals or boosts damage, and hunters get.........a DODGE? seriously? I'd be fine with it if the cool-down was twice as fast.....but come on. It's helpful in a pinch, but useless overall.

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  • after dodging you get increased handling, reload, stability and health regen those buffs last how ever long rift and wall last

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    • Learn to use it properly, or play another class. There's a reason all the best PvPers main Hunter. [spoiler]It's because they have the highest skill cap.[/spoiler]

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    • Should be dodging and wall running

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    • Dodge is OP, bungie plz nerf

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    • Dodge immunity

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      • I want back the hunter invisibility though it's not very useful with this FPS like Destiny.

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      • We don't need a new ability, we just need dodge to get buffed. Dodge initiating health recovery would be a good start.

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        • [quote]Titan's get a shield, warlocks get a rift that heals or boosts damage, and hunters get.........a DODGE? seriously? [/quote] Yep, seriously. Hunters don't need to stay still in a single place with a barrier to protect them or a rift to healing them. They need to move, run and jump around taking advantage of their agility and speed, so a Dodge is perfect. If you stay still when you play an Hunter, of course a Dodge doesn't seem helpful. All we need is just to have back our possibility to became invulnerable when dodging. That's all...

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        • I find the dodge fine I mean the first dodge allows your current equipped weapon to automatically reload and the other when your close to an enemy have your melee recharge instantly.

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        • Dodge has saved my ass enough times in PvP 😝 more so than my Titan shield has..

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          • Dodge should instakill all enemy players in a 20 foot radius

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