Titan's get a shield,
warlocks get a rift that heals or boosts damage,
and hunters get.........a DODGE? seriously?
I'd be fine with it if the cool-down was twice as fast.....but come on.
It's helpful in a pinch, but useless overall.
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1 Replyafter dodging you get increased handling, reload, stability and health regen those buffs last how ever long rift and wall last
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Learn to use it properly, or play another class. There's a reason all the best PvPers main Hunter. [spoiler]It's because they have the highest skill cap.[/spoiler]
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Should be dodging and wall running
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Dodge is OP, bungie plz nerf
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6 RepliesDodge immunity
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I want back the hunter invisibility though it's not very useful with this FPS like Destiny.
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2 RepliesWe don't need a new ability, we just need dodge to get buffed. Dodge initiating health recovery would be a good start.
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[quote]Titan's get a shield, warlocks get a rift that heals or boosts damage, and hunters get.........a DODGE? seriously? [/quote] Yep, seriously. Hunters don't need to stay still in a single place with a barrier to protect them or a rift to healing them. They need to move, run and jump around taking advantage of their agility and speed, so a Dodge is perfect. If you stay still when you play an Hunter, of course a Dodge doesn't seem helpful. All we need is just to have back our possibility to became invulnerable when dodging. That's all...
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I find the dodge fine I mean the first dodge allows your current equipped weapon to automatically reload and the other when your close to an enemy have your melee recharge instantly.
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1 ReplyDodge has saved my ass enough times in PvP 😝 more so than my Titan shield has..
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Dodge should instakill all enemy players in a 20 foot radius