What recycled content? Some guns? What, the enemies? Did you want all new enemies, thereby making it a completely different game that doesn't make sense in context?
All of the environments are different, they literally went out of their way to [i]not[/i] reuse any environments from D1, [i]including[/i] the Tower.
Enemies have been redone with new models, abilities, animations and tactics, [i]including[/i] some new enemy types.
Weapons are probably the only obvious example of reused assets, but in the context of the world, it wouldn't make sense if you never saw [i]any[/i] of the old gun types pop up again.
This is a persistent game world. [i]Persistent[/i]. That means you're going to see some of the same stuff, but they also went to a lot of trouble spending time and money to make new things which players seem [i]more[/i] than happy to ignore to justify their petty problems with the game. Strike specific loot? Gimme a break. It's not like the strike loot from D1 was any hot shit.
Take off your rose colored glasses and just admit you either like this game as a series or not.
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