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#feedback

Edited by Spyder_Z_Prime: 9/7/2017 12:32:26 AM
6

Does equipping mods destroy mods?

Title. I haven't equipped any replacement mods yet because I don't want to lose the original as an option. Also, if I spend money equipping a mod, I don't want to waste that money if I wanna change the mod. On that note, if the mod you used glimmer on IS destroyed, that's kinda not cool. I feel once you buy it for a certain weapon, you should be able to switch it at will like shaders. Any assistance is greatly appreciated. /:) Also, could we make it so that when you switch a subclass node, not the entire subclass, it doesn't wipe our supers? Id greatly appreciate it.

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  • Apply a weak mod & try for everyone. Let us know

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    • Probably considering whatever shader you put on goes poof if you put on a different one. Complete garbage and pure greed is why they made them consumables.

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    • [quote]you should be able to switch it at will like shaders.[/quote] I don't think shaders work like that anymore.

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    • Good questions. I'm wondering how much of a difference combining mods with Banshee 44 will make to the weapons? I'll have to wait until I get my power level up to 280 to find out for myself.

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    • It does. It removes and destroys whatever you swap it out for. I think this is why you can buy them from the weaponsmith (Guaranteed rares) but have to be 280 to roll for Legendaries.

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    • [quote]Title. I haven't equipped any replacement mods yet because I don't want to lose the original as an option. Also, if I spend money equipping a mod, I don't want to waste that money if I wanna change the mod. On that note, if the mod you used glimmer on IS destroyed, that's kinda not cool. I feel once you buy it for a certain weapon, you should be able to switch it at will like shaders. Any assistance is greatly appreciated. /:) Also, could we make it so that when you switch a subclass node, not the entire subclass, it doesn't wipe our supers? Id greatly appreciate it.[/quote] *Bump*

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