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Destiny

Discuss all things Destiny.
Edited by Nike: 7/26/2017 6:55:39 PM
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Nike

Here are the 5 game modes for Destiny 2

Competitive: Countdown, Survival Quickplay: Clash, Supremacy, Control --- https://twitter.com/CrucibleRadio/status/874099876874915850 https://twitter.com/CrucibleRadio/status/874100213153247233 Luke Smith confirmed Clash and Supremacy. Descriptions for the 2 new modes. [b]Countdown[/b]: -Players alternate sides between attack and defense. -Each player only has one life. However, after a short timer ticks down, players can revive their fallen allies. -Attackers must advance on one of two points and plant a bomb. Once planted, the bomb will explode after a timer ticks down. -If the attackers detonate the bomb or kill all the defenders, they win. -The defenders must protect both points from being detonated. -If they kill all attackers or defuse the bomb, they win the round. -The first team to six rounds wins. [b]Survival[/b]: -Each team starts with eight lives that is shared -As they are killed, they will automatically respawn, until their lives are depleted - Once a team's lives are depleted and eliminated with no one standing, the round is over. -First team to win three rounds wins the game [b]Control Changes[/b]: -Control now begins with teams already controlling one of the three Control Zones. -Capturing a Control Zone now no longer requires you to uncapture it first - you take it straight from red to blue, and vice versa, with no neutral in between. -Multiple team members no longer speed up capturing points, so you only need to keep one person on it at a time. -Holding multiple Control Zones on Control will now give your team points faster. -Power Ammo (which was Heavy Ammo) is now found near each team's spawn. ~[i]TheGreatNike[/i]
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