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originally posted in: What happened bungie?
Edited by vxvxTITANxvxv: 7/24/2017 1:10:39 PM
6
The AI were complaining that the guardians were too strong, so Bungle had to bust out more nerfs.
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  • I'm totally okay with a more challenging PvE experience

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  • Edited by DoubleA_Ron15: 7/24/2017 7:55:20 PM
    [quote]I'm totally okay with a more challenging PvE experience[/quote] This being said, the below comments illustrate Destiny 2's PvE perfectly. Above all, PvE should grant the player full freedom to take on the enemy in any ever-changing fashion. Having 2 primaries, that both of which are not powerful, and then having a "Power" weapon that also isn't that powerful, coupled with ineffective abilities, makes for a unnecessarily difficult and boring experience. Pvp is damn near perfect. But Destiny is about the PvE, or at least should be. Let's face it, the world our guardians know has collapsed almost entirely, yet our Architects believe the best way forward is continued competition amongst ourselves? Frankly, I am not impressed one bit by Destiny 2 so far. The story seems like it will be good, but the gameplay just doesn't have the same feel, the same satisfaction, the same luster that its prequel had. However, I'm still getting the game. We'll see how long I play it before I jump back to D1. edit: grammar

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  • But it's not more challenging. It's just longer and more boring.

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  • I want a more challenging PVE experience also that is why I enjoy raids and nightfalls but I also want to have variety not two primaries. I enjoyed long range sniping combined with a sword, shotgunning combined with a rocket launcher, fusion rifle combined with the sleeper simulant, etc not two sidearms and a shotgun. It's stupid for PVE plain and simple.

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  • Problem is it's not a challenge at all. Just slow placed and boring. Inverted spire would be such an easy solo. People mistake challenging for just more time consuming and boring. Content will be just easy just not fun in D2.

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  • Ditto

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