Hello Bungie,
Writing to notify you of an issue I had with playing the strike with another guardian on a PS4 within the same household network. It appears, once you get to the boss room where you drop down to engage the final battle, weirdness ensued. One of us would either get kicked to orbit or get stuck in an infinite "joining allies" loop, where we would simply respawn at the top ledge, only to get the Joining Allies prompt again, and be respawned again. The player who was down below, could engage the harpies, but not do any damage to them. The boss fight simply would not start till one of us returned to orbit. Not sure if this problem has been logged already by others, but this has happened every day of the Beta and when running every class. Thank's for listening! :)
[spoiler]Moderator edit: This thread has been moved to the #Help forum where you can find answers and troubleshoot any Destiny in-game/bungie.net/companion app issues, courtesy of other helpful players and Mentors.
Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]
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Thanks for the report. I'm moving this over to our Game Issues forum.
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Exact same thing happened to me and my brother
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Happens the same to me and i play solo fireteam... Ps4. Cant get the boss sequence to start. Always ends with moose. Game breaking bug... Better now than in the 6 of September. :) Cabal are messing with our light but bungie techs will fix it. Destiny 1 was always a stable online game, got no complains.