We're level with the enemies. They should be as they are. In Destiny, we are well beyond all enemy levels, even above them in the raid. This wasn't true for the first time we played end game content in Destiny.
English
-
Edited by x AcClaiMz x: 7/21/2017 1:27:39 AM
-
They're legendary weapons...not blues or whites. They already show how the weapons will be.
-
Legendaries can be equivalent to blues if they're at the same attack value, and legendaries only differ from blues with more perks.
-
And what is your point exactly? His point of Creating a new character is invalid since we're not new characters in the beta nor do we use white guns. We're level20, the emenies are level20. And it never mattered if you're the same or above the enemy level. So everything is like normal. Every weapon will perform just like that in endgame, you'll just have more perks through the mods.
-
My point is that most activities you play in Destiny have enemies that are beneath your level. Strikes, for example, are 350 light while you're 400.
-
But it doesn't matter if you're 350, 351 or even 400. Your damage output is exactly the same.