[quote]"Destiny 2 is a sequel, a hard reset, and that choice was not a casual decision. It was something we really debated, because if you are in a persistent universe, then obviously people's investment continues to have value in perpetuity. However, it can also become intimidating for new players to join.
"[b]If you have an annual reset like we do with Call of Duty[/b], you run the risk of people not coming back because that investment didn't carry over to the new game. “But certainly the annual release has been a big contributor to what has kept it fresh for so long.
“We have been able to bring in new ideas in a way that I don't think we would have been able to do if we were still building on a persistent universe that started 10 years ago.
"So what we've found is that there is more than one good way to do it. [b]We have a winning formula on Call of Duty.[/b] " - Eric Hirshberg (Activision CEO)[/quote] - [url=http://www.express.co.uk/entertainment/gaming/824536/Destiny-2-news-release-date-beta-PS4-Xbox-One-X-PC]Source[/url]
Well, if any doubts subsisted, now is evident that the premise "[i]become legend in a deep adventurer world for the course of 10 years[/i]" is completely gone.
What we will have is a "Call of Duty in Space" with a different story every 3 years or so.
So much for the ancestral and original vision of Destiny.
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5 RepliesThis infuriates me to no end! Greedy corporate Execs whose original words and commitments mean nothing. I have sadly grown to hate Bungie and Activision over the last 21/2 years... they ruined a great game and great vision for different kind of "Shooter"...