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Edited by Fabian Strategy (Timelost): 7/14/2017 4:06:58 AM
13

My thoughts on the new weapons armor and subclasses being "streamlined"

So to get this started, I'm fully aware that by putting my opinion on the Internet that said opinion is now void and now factually incorrect. Anyways! So the community is generally at war with itself over thoughts on how the new game will play, emphasis on there being no weapon rolls to grind for, no real subclass options, we (or at least I) haven't seen enough about armor to truly know how that will play out. So here is my thoughts on guns GUNS: okay... so the guns have set rolls, if you ask me that makes sense though, because In the real world a gun is a gun. When you pull the trigger on any specific gun it (for the most part) will shoot the same ammo type at the same velocity with the same amount of force, now there are obviously attachments and parts you can switch out. (Which would be your scopes/chokes/compensators/ammo types/perks like rifles barrel, oiled frame, hand laid stock, injection mold etc) so obviously a gun is a gun, (there are many like it but this one is mine is kinda the thought process here) also there are those weapon mod kits for even more customization. IMO we just need a lot of guns to make grinding feel a bit more grindy and satisfying. SUBCLASSES: okay... I'm not too big a fan of this one maybe if there were like 12 perks that you could put on the clusters of 4 and certain perks can't be combined or something would be better, I'm just personally not a fan, I will certainly miss doing silly builds. (Rip sunbreaker I had two very different builds that I used religiously) anyways let's get to armor... ARMOR: if you ask me armor NEEDS to be our main source of customization we need a crapton of perks that synergies with our subclasses, gunskill, and play style very well. Armor perks need to be great but at the same time it cannot cripple you if you don't use the "perfect perks" because there won't be any!! They will all match certain methods of killing and play styles. Exotics (armor in particular): so I haven't seen many people talk about this much, but I really and truly hope that exotic armor hits it out of the park. Every piece having a crazy good perk that makes them all worth it and if you ask me augments to abilities and supers would be cool too. Not overpowered, but powerful. Obligatory "were trending" edit. Also, those who disagree please say why instead of just downvoting :(

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  • I think Bungie messed up with the subclass streamlining because if they had implemented the same system from D1 [b]nothing would change or hurt the game.[/b] People say that "oh there are only one or two builds per subclass anyway" but at least with the old system you could tweak it to your play style. Now I'm stuck with two choices and I'll probably only choose one of them for 90% of the time. In reality all it does is limit choice. Simplifying subclass choices also won't make PVP a lot more balanced because the main problem is weapon balance not subclass balance.

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