I understand the sentiment, but I think I can understand the vision that Bungie is working towards with the loadout.
Our current loadout is setup with a primary weapon - his is and should be the main weapon for our engagements, a special weapons - for special situations such as when a particular type of enemy appears, or the situation calls for it, and a heavy weapon - for great damage.
Now, I can't speak for Bungie, but if you look at the ability that snipers can give you, you will see how strong it is in comparison to primaries. So with Destiny 2, Bungie are looking closely at the loadout and each specific slot:
Primary - your main method of engagement
Energy - specifically the main difference between this slot and the primary slot is the elemental damage. This is the weapon you use for the specific encounters where enemies have elemental shields and you need to do combat in that specific way.
Power - In this slot you have weapons that have greater power (obviously) and can give you an advantage on the field against your enemies.
The fact that Energy weapons are in essence primary weapons actually gives you various options to modify your primary game, the main method that you will go through combat situations. In PvP you aren't going to be frustrating to other players, and in PvE enemies won't be so easy to defeat. On the other hand, you won't be locked to one primary style, but you can expand to two primary styles which is how you will have options in your engagements.
I really think this is how Bungie wants to go about the loadout. At least this is how I understand it. I'm quite happy with how it will work out actually.
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As critical as I was about the mismanagement of all of D1, I prefer this line of thought. My reservation now is I've witnessed unprecedented incompetence in their implementation and then subsequent (and endless) modifications to their intended outcome.
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Those are some big words.
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You can have elemental damage in the primary and energy weapon slot
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Can you? It isn't called Primary actually, it's Kinetic. So you will always have a kinetic weapon in the first slot. Unless it's exotic then maybe there will be that option.
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Yes it is the kinetic slot, i watched triplewreck playing d2 and he had elemental burns on his kinetic and his energy weapons and he said he could equip either weapon in either slot,
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My initial thought was having a weapon with an element that gets placed in kinetic loses its element - and then the opposite. Take that outcof kinetic slot, and element is still there.
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No. I highly doubt you can do that. It would be nice tho.
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That's one way of looking at it and I can roll with that. I think it mixes it up a lot more with the route they're taking. I'm still going to wait to see how it plays out. I'm hoping it plays out the way I think, because I love the idea that my secondary weapon isn't automatically tied to a particular weapon type that's always fusion, sniper, or shotgun. Now it's a matter of what element do I want in that slot. Maybe I rock a scout in my primary like I usually do, but now I can switch to an elemental auto rifle to tear down shields in a mob. Then I can switch back to my scout to finish the job. They kinda played with this already with Sleeper as it's really a fusion rifle, but more of a heavy weapon, so it belongs in the power weapon slot. Perhaps spindle would fall into that category, if it was implemented now. Beta should give us a better idea of how it plays out.