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#feedback

Edited by Thugnificant: 5/24/2017 2:12:04 PM
28

I'm getting Destiny 2 but i can't say i don't feel Betrayed

I put countless hours into D1 thinking my progression would carry over to the sequal like many other only to learn that it wont, at first i was upset then after seeing how homecoming begins i was cool w it, weave it into the story w the towers destruction ok cool, then yal go ahead and announce that grimoire is gone. To recap no weapons, no armor, no emblems, shaders, etc, and now no grimmoire score that showed the total accumulation of every tiny little activity harking back to day -blam!-ing 1 of my destiny journey. Why even have something like year 1 moments of triumph or the old guard shader if i'm going to be put on the same goddam level as every other new player venturing into destiny for the first time w this sequal. This kind of oversight from you guys, a developer that interacts with its community more than most is insane too me. And honestly like the title says i feel betrayed. When you announce destiny at e3 and tout it as an adventure thats going to evolve w you over the next 10 years maybe drop a hint that your going to wipe the -blam!-ing slate clean w your # sequals. Woulda saved me a whole lot of -blam!-ing time. Edit: For all the comments saying "you feel betrayed but your buying d2 wtf blah blah" let me just make it clear that i'm not crying myself to sleep over this or anything crazy, yal are taking it wayyyyy to far, me being upset at false advertising has nothing to do with the fact that destiny has really fun gameplay and i've enjoyed all the content thus far, also never did i say i wanted the lore to be in the grimmoire i simply wanted something in d2 too show off the fact that i'm a day 1 beta destiny 1 guardian whose done just about everything because the way the years of triumph were explained and the way d1 was marketed at e3 thats how it was alluded to be
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#feedback

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  • Do what you feel is right. Ultimately I don't feel like Bungie did all this building up with old weapons to intentionally wipe all the progress when D2 came out. They originally said they wanted all progress to carry over to each new game for destiny that came out, and I think they honestly wanted to do that. The problem is in Vanilla destiny, there was a lot of stuff that was just blatantly poorly tuned in a lot of ways that they hadn't considered. I think that's why we originally saw no Gjallerhorn or Icebreaker in y/2/3 and they only really brought them back late in the game's cycle when I think they knew they weren't going to be brought forward again. They knew these weapons were strong or overpowered in some ways or break the game in ways they don't like, and only let them off the chain once more because it was a crowd-pleaser and not going to be an issue in Destiny 2. I also think that this revamp of the game's systems, the pvp, the weapon slots, the armor perks and stats, all of that was for the better health of the game in PvP and PvE. I'm not sure I entirely agree with all the changes as a consumer, but I can understand and see what their ultimate goal is with the balance of the new weapon slots and supers is. Unfortunately, all this adds up to leaving all of our old stuff behind to give the new stuff a chance. If it's really as big of an improvement as it APPEARS to be, currently, then I have no issue with this redesign. I won't be happy if all this work and growing pains and loss of loot and gear just leads to the same issues on september 8th, though. So for right now I'm going to expect the worst, hope for the best, and wait for the beta.

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