In order to win there are several reasons why, it's not luck based its based on your knowledge , how well you play the map an control it when you decide to use your super. In other words it is skill based.
You say it's win based but fail to acknowledge what it takes to do so.
Winning is a result of knowledge an skill, sure if you don't party up you may win sometimes from events out of your control (who you are teamed up with and/or against) but that isn't be active in the game mode, that's passively playing not setting correct goals which always result in a win.
The ones that don't do the above have what they think is luck based winning an make the same mistake of saying it isn't skill based.
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There's no skill in stomping players you should have never been matched against. If all 2.0 teams played against 2.0 teams then skill would be a factor.. But it's not. 2.0 teams get put against 0.5 teams.... that's not skill... that's a free win. All the way to the lighthouse.
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Edited by Nijuka: 5/6/2017 3:12:17 AM@Lycan- You're aware that you just said because some are more skilled players than others that skill isn't involved? That's a contradiction If I've ever seen one.
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Lol stop twisting my words into something I didn't say. If you beat a team on the same skill tier as you... Then your skill is what truly won that match. You couldn't derp around. You have to play seriously and focus. You have to earn the win. If you don't even have to try.... your skill didn't win the match. If you can screw around and not play seriously and blow the other team out then that's a team you should have never played. The skill gap was far too large and the match was a win before it even started.
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I didn't twist your words only correcting you, what you're saying is contradiction. As a team of skilled players beating a lesser skilled team ( you're judging based on skill saying it's not based on skill) It's truly tested skill ( more of a challenge), it doesn't negate the fact that the other hypothetical still required the skill of the team. A better opponent will capitalize on your mistake which honestly it's better as is for the less skilled players to learn from the mistakes a equally skilled matchup wouldn't show.
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Don't be an ass. The point he's making (and he's correct) is that once the "skill gap" reaches a certain point, the matches cease to be competitive. Cease to have any risk involved for the better player. The NFL goes to great lengths to maintain parity in the league. So that game's are competitive instead of being blowouts, and different teams win the championship each year. The New England Patriots are a great team and franchise because they are successful [i]in spite[/i] of being in an environment that has powerful SBMM among pro teams. Not because they can kick the shit out of Boston high school and college teams.
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I'm not arguing that, it being one way or the other doesn't detract skill, it's because of the skill of one team that it's even one sided. Being more of a challenge or less doesn't mean less skill is involved, the opposite actually.
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But there's no point in which the lesser skilled team can learn if they're being massacred before they can make a push. Don't get me wrong I love facing teams way above me. But there's a point at which there's too big of a skill gap to learn. It's not in any way fair for a top 100 team to play a too 3 team
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Ever thought why they didn't implement that type of matchmaking to start with? Think about the community an then think how many players are poorly skilled, average etc. if they could have they probably would have, but who wants to wait forever just because they're getting better at the game? The likelihood of getting paired with a weaker team the further you go in the win bracket.
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That would be true if what you said happened so often as your comment suggests. The thing is someone who is as bad as that would have a hard time making it to the last few wins, fluke wins happen but not consistently enough to make it to the lighthouse.
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You can win matches easily and think your skilled and then be drawn against some me with true skill who beat you. The matchmaking is Win base. The Matchmaking should be skill based. Everyone will have a good time then and it will make people less salty and reduce recoverys and Carries
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Winning is a end result. It itself isn't what counts. Skill is required to achieve the win. Knowing what you did wrong that resulted in a loss is very important to resolve the loss an keep from losing. Looking at it all wrong if you focus on the win loss mechanism when what counts is what you did or didn't do in the singular match of each an every match. I have friends who always with out fail get to the tower, it's how you play. The more wins you get the more players you encounter who have the correct mindset to reliably get the win. You may get paired against a shotty team who only got to where their at from ignorantly playing (not actively correcting their mistakes ) who also won because of the mistakes made on the opposing team. But that's a rare occurrence when you get further into the win brackets because without playing skillfully resolving mistakes you'll lose more than you win.
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Don't confuse talent for skill. I'm 49 years old. Aging guarantees that I will lose to a 15 year old of equal skill. His nervous system is simply younger and faster than mine.
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Age or talent wasn't in question. Skill is how well you utilize knowledge of a game. Talent is just how easily it comes to you, never once brought up talent.
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Yes but if your stronger than another team your just beating them. I consider winning beating someone of them same skill level. Let's say now if they split it into the worst 50% of the player base play each other second best 25% play each other then 10% play each other then the top 5% play each other [spoiler]sounded better in my head [/spoiler]
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Right so saying someone who's a better player won because the other team sucks isn't based on skill. It's either based on skill or it isn't, saying team A is better than team B is saying skill is involved not the other way around.
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Yeah but if your crushing the other team easily i feel like it doesn't exactly make you feel successful (me anyway) where as if I was playing a team of the same level and I beat them I feel good because I know I out skilled someone narrowly
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You out skill them regardless of how easily or hard it was, the point I have been making is skill is always required, even if you slack off on a easy match you can still lose because of hubris. Also fair to point out that there are more players that are poorly skilled than there are very skilled players, if you pie charted the community I'd be willing to bet the % of players gets smaller the more skilled they are, my take on why bungie hasn't changed it or even set it up that way from the beginning. No one wants long que times just because they are better at the game.
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Exactly. It's only a skill based win whenever you beat a team on your level. There's no skill in stomping kids you should never be matched against
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[quote]Exactly. It's only a skill based win whenever you beat a team on your level. There's no skill in stomping kids you should never be matched against[/quote] Right so saying someone who's a better player won because the other team sucks isn't based on skill. It's either based on skill or it isn't, saying team A is better than team B is saying skill is involved not the other way around.[
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Geez you're pretty thick aren't you ?
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Nothing thick about w/l or k/d. You brought up 2.0 vs .5. You have to be skilled to get a average of 2.0 . It may be lopsided, one team may be less likely to win but you can't use a gauge of skill to say it isn't because on skill, else 2.0 or.5 wouldn't matter at all.
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See you get it
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I've been saying this since SBMM was removed from trials when ttk dropped. Removing SBMM killed trials for alot of people. Trials needs to be reworked in D2 . People that go flawless shouldn't be put into a pool with everyone else.