It's not about "don't like it, don't play" it's about trials driving every nerf in the game over the last year.
Trials affects everyone, whether we play that -blam!-ed up game mode or not.
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Pushing away the problem doesn't fix it. Just separate balancing. No good reason to remove Trials.
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I just gave a reason, like, the biggest reason... Trials -blam!-s shit up across the board. Get shut of it, replace it with something that wasn't thought up in a lunch break.
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And I just gave a solution to it, read more carefully. Boy oh boy, ain't this fun...
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Your solution is to separate balancing... Why? Everyone screams for separate balancing and then ignore the biggest problems... Peer2peer and mouthy streamers. Separate balancing would make it feel like two separate games plus you'd have Devs being sucked into a never-ending cycle of weapon tinkering when their skills could be better used elsewhere, you know, like on creating actual content. Dedicated servers are essential if you want a competitive game mode and streamers need to stop thinking they can dictate terms to the rest of the player base. We wouldn't need separate balancing if they shut their mouths. I mean did anyone really think Truth was broken? If you get wrecked by a particular weapon, just suck it up and learn. Like I said, I'm all for competitive gaming, just implement it properly... separate balancing isn't the way though.