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originally posted in: Remove Three of Coins in Destiny 2
Edited by TheShadow: 4/20/2017 1:59:20 AM
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[quote]No. Your argument is completely subjective. I feel ecstatic every time I get an exotic even if it is from ToC. That's my feelings though. It doesn't impact the game at all so so what[/quote] This is false, it does and has effect the game in some form or another.
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  • It affects the acquisition of weapons and armor making them easier to get. However, it still isn't guaranteed. Plus, a lot of the exotics do not overpower other legendaries. How is this game breaking? How is this detrimental to the loot based model that Bungie has given us? It affects very little in the game. Not enough to be too concerned about it. However, the original poster was talking about the feeling he got when getting exotics in year 1 and how that feeling doesn't translate well into current Destiny. That's completely subjective. That's the argument that I'm trying to point out.

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  • Edited by TheShadow: 4/20/2017 2:40:20 AM
    [quote]It affects the acquisition of weapons and armor making them easier to get. However, it still isn't guaranteed. Plus, a lot of the exotics do not overpower other legendaries. How is this game breaking?[/quote] Nothing has ever been game braking, but a lot of gamers use that as if its a guaranteed argument to win. Guess what? no one has mentioned anything about "game braking" Do yourself a favor and lose that word. 3OC was only added to make acquire Exotics easier and nothing more. Well knowing most gamers complain about making everything in this game easier is the problem with this game. it leaves no incentive in this game, no motivation to grind for something that is just a trophy that most nowadays dismantle for glimmer. It leaves no sense of value in feeling you accomplish something. The list goes on... Handouts do not improve this game. It's making it worse because this company does it because it's the easy way out. Prime example... For [b]( 7 )[/b] months this forumflooded with gamers being upset and it got to the point where a lot of gamers were getting pissed off and showing it on this forum when Ttk released. Loot drop rates were way low. Running kings Fall and trying to acquire the rewards were more in Bungie's favor on gamers not getting rewards at all. Collecting flacks to get a chance running KF and getting the same material back but less. Weapons were dropping way below light level. Gamers were complaning about reaching max light and wanting more ways that were ( easy ) The list goes on and what did Bungie do enstead of looking to improve it but not just make them things a hand out? ( nothing ) what they did was give a 320 light level hand out that made everything easily accessible and gave eveyone what they wanted. It did nothing for this game then shut gamers up. And most acted as if that hand out "improved the game" no, it made things were by gamers continue to keep asking for them handouts. Your little theory that things like 3OC that is nothing but a hand out doesn't effect this game is false. [quote]How is this detrimental to the loot based model that Bungie has given us? It affects very little in the game. Not enough to be too concerned about it. However, the original poster was talking about the feeling he got when getting exotics in year 1 and how that feeling doesn't translate well into current Destiny. That's completely subjective. That's the argument that I'm trying to point out.[/quote] Bungie has always had the option to add quest, bounties etc that could of added content and it would of gave more of a motive to grind. Now most just want Bungie just to hand things to them.

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  • Edited by TheMellowHero: 4/20/2017 3:57:05 AM
    Let's dive even deeper. [quote]3OC was only added to make acquire Exotics easier and nothing more. Well knowing most gamers complain about making everything in this game easier is the problem with this game. it leaves no incentive in this game, no motivation to grind for something that is just a trophy that most nowadays dismantle for glimmer. It leaves no sense of value in feeling you accomplish something. The list goes on...[/quote] Here's a quote from the Destiny Wiki about how ToC works. [quote]Three of Coins is a consumable. When used, it increases the chance that a player will receive an exotic engram after killing an Ultra or completing a Crucible match. If an engram is not dropped, the chance that the next Ultra killed or Crucible match completed will yield an exotic engram increases.[/quote] You still have to earn that reward by completing activities and even doing them multiple times doesn't really hand the reward to you. Yes, there could be an easier way like having a quest/bounty/boss/activity that you have to complete to get, for example, Zhalo Supercell. However, that would be even more of a handout than using a ToC and getting it by chance. That leads to another question. How much player activity is required to get a high level reward? Lets change the name of Exotics to Uniques. Everytime I get that Unique weapon I will get the same perkset. Everytime I get that Unique Armor piece I will get the same inherent perk but different perksets (although Needles can be used multiple times to get a closely desired perkset). If these guns and armor come with mostly the same perks then how are they even really that rare. Yeah, to get them initially can be a challenge but then after they are just a trophy. At that point, Legendary Weapons become the true exotics when searching for the God Rolls or Rolls that matter to you. Still, even those aren't handed to you. That being said why are we even making a big deal out of the 3oC issue if the value of exotics is depreciating compared to Legendary guns. The problem isn't with Exotics not feeling exotic due to 3oC. The problem is that there is a very thin line between what makes exotics exotic and that legendary guns are starting to cross that line more and more. Yeah, guns like MIDA and TLW still dominate their field. But, why choose them over Palindrome or Burning Eye. Saldin's Vigil over Plan C? That's when player choice comes into play. I think Bungie did a good job at the end of things by giving Exotics a niche that they fit into and letting the player choose what an exotic is for them. I can care less about the The First Curse. To me it just feels like a slower and weaker Finnala's Peril and the exotic perk isn't a decent trade off for me. However, for another in PvE or PvP they might chose The First Curse 9 times out of 10 because of that exotic perk. That's when we get to things being subjective again. Therefore, Bungie gave me the ability to choose what exotics really seem exotic to me which is awesome and shouldn't it be player choice that ultimately drives the game in the long run.

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  • You're right Bungie didn't have or create an inherent system to give away exotic engrams. Were they supposed to? ToC were a great way to acquire exotics more frequently but they weren't handouts.

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  • [quote]You're right Bungie didn't have or create an inherent system to give away exotic engrams. Were they supposed to? ToC were a great way to acquire exotics more frequently but they weren't handouts.[/quote] More frequently is an understatement.

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  • No it is not an understatement. Here's stats about 3oC. If you get them more frequently then you have some good luck. Exotics can be acquired without 3oC albeit at an extremely lower rate. [url]https://www.reddit.com/r/DestinyTheGame/comments/4goy8s/3oc_statistics_updated/[/url]

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