Yeah you are absolutely right. I could write a complete separate essay on the problems with PvE in this game. From the top of my head the things that are still crucially weak are: Rewards, miniature pool of weapons, diverse avanues other than raids for players to reach ultimate level caps for example; the integration of high and low level multifunctional public events in the patrol programs. Detailed in-depth story line and complex quest line's for the individual to obtain exclusive gear.For example again, making or creating ways for casual players part take in solo raids and strikes....The weapon variety is way to small in this game for what it is trying to achieve. In my opinion....which probably doesn't count much😂😂😂
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