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2/23/2017 2:30:39 PM
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Memory of Felwinter vs Simmering Flames

Im going to do challenge of elders on my Titan later and was wondering what would be more efficient, going with memory of felwinter or using simmering flames?
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#Destiny #Classes

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  • Imo, dont really bother with subclass. Just get sleeper simulant and it shreds through bosses. However if you do it solo, there may be problems in the cabal round if you dont kill the boss before the flayers spawn.

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  • Stoke the Forge is AWESOME. Endless melee

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  • 2
    "Who cares what you use, PvE is mindless and easy." [spoiler]"Only bad players use Skorri in PvE."[/spoiler] [spoiler]Remember guys, autistic PvPers run this game now.[/spoiler]

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  • Use anything, it's all cake.

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  • Use shimmering flames with armamentarium and max discipline. Use thermite grenades to block off an area and get tonnes of multikills. Just drop one round into things with stoke the forge on so it resets itself.

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  • Simmering flames. Iirc, cool downs on both t5 disc & str are ~25 seconds. Simmering flames brings it down to ~12-13 seconds. If you're going for points, stoke the forge will have your melee covered. In case you don't get a kill with it, you'll have it back quick anyway. If you're farming for rep (or just trying to kill the boss quick), simmering flames is better in terms of spamming 'nades, especially with catapult active. That being said, there won't be a significant difference if you choose to run the felwinter artifact (I just think you won't be able to spam nades as much). I might be a little biased towards simmering flames, but in all honesty, it's a great PvE perk.

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  • Simmering flames, it's better to have the quick cool down on one than have two with a lower cool down

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  • Does smoke count as melee kills? What about throwing knives?

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    • Memory of Felwinter will probably be more practical because you get a full extra charge, while Simmering Flames is only a small buff.

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    • Edited by PrimaryNotFound: 2/24/2017 3:38:10 AM
      An Insurmountable Skullfort + Stoke The Forge + Monte Carlo No Simmering Flames needed.

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    • Simmering flames with armormentarium (sp?). And as others have said, go punch things.

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      • You're a Titan; go punch everything.

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        • Both. Hack destiny and use both.

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        • Edited by Binx: 2/24/2017 1:04:48 AM
          Why not both? Never mind: I'm dumb

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          • Using a Hunter. If you can hit with a throwing knife consistently anyways.

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          • Stoke the forge. My buddy and I made 80k in two rounds with just two of us. You never run out of punches

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          • such a difficult decision, i am sure whichever you choose it will be the MVP move

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          • Stoke the Forge, if you're going for melee kills. Insurmountable Skullfort for double melee. And yes, if I remember correctly, it grants a second melee charge, and melee recharge on respawn, for any of the Titan's subclasses.

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            • No. Do warlock voidwalker

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            • use some exotic boosting your ability then use simmering flames

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            • Melee​ bonus... Why aren't you shoulder charging with peregrine greaves?

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              • Edited by PJ__Bottoms: 2/23/2017 6:54:21 PM
                The important part is you play this in the background regardless of build. https://www.youtube.com/watch?v=atxYe-nOa9w

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                • Stoke the Forge with double melees from either Insurmountable Skullfort or Thagomizers. Run Suncharge as well. It counts as a melee and super kill at the same time, and it makes orbs

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                  • Armamentarium + simmering flames with a tier 5 discipline build.

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                    • I used saint14,BoL bubble, recharging force barrier. Almost permanent over shield, i only used weapons/nade on element flayers in cabal round and bosses. Everything else got punched into the ground. Use bubble, punch each wave of all minions, bubble recharged. Repeat. I barely fired 1 clip of primary.

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                    • If your going for high score use an exotic that gives double melee and use either simmering flames to keep the melees fully charged after super is charged or cauterize and the quick reset perk for melees. Make sure your strength is 100% and your ready for highscore.

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