The changes made to warlock blink jump and drain make pve much harder and they were completely unintended and unnecessary....wtheck Bungie...fix your crap.
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Well that shows Bungie's priority is PvP. I main a warlock and I genuinely think Bladedancer was perfect the way it was (kinda needed a super buff) but what surprised me was they still nerfed it knowing it'll hurt many other perks. Sunbreaker got hit VoidWalker got hit Red-Death got hit Transfusion got hit Life support got hit Apotheosis vail got hit Defender got hit (Among others) These abilities have a lot of PvE usage but they still went ahead and nerfed BD because of PVP. If this tells you anything that PvE and PvP should be completely separated for Destiny 2.