Now just a little reminder Bungie... PVE still exist. You nerf game mechanics that were never an issue. Hungering blade was never an issue and it benefits Hunters in PVE as well as PVP. The Hungering blade nerf to everything else is extremely unnecessary and you hinder PVE and PVP experience, making your game MORE BORING. Shotguns are OP? "Let's nerf every sub class." Hunters are OP "Let's render Bladedancer useless and nerf Warlocks too". Embrace the Void was nerfed are you ******* serious? THE WHOLE POINT OF LIFE STEAL IS TO STEAL THE LIFE OF THE OPPONENT TO RESTORE YOUR OWN.
Sorry for the rant.
Bungie I love you and you can still fix this.
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Bungie gave up on pve a long time ago.
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Bladedancer will now be MORE effective due to the lack of Shotguns in PvP. they did that so it won't be broken in this update
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I hope so. And I don't really use Hunter lol
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It will. I'm already having a much easier time. (and shortgaze will now be OP since Quickdraw gives it Ambush type Handling)
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Precisely the reason why Destiny 2 NEEDS to separate PvP and PvE. If Destiny 1 is just a huge Beta test for Destiny 2, it has clearly shown that PvP dictates almost every nerf to PvE and that is crippling to the PvE community.
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The bladedance nerf is to make it not op after the shotgun nerf. Think a little bit.
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Bladedancer and OP in one positive sentence? Hahaha, I started out using a hunter and BD has never been OP. It's still the squishiest subclass super that can be shutdown by plenty of methods. Now it's even squishier.
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I don't even use Hunter mainly :/ not sure what you are saying. Shotguns are not supers and are not supposed to compete with supers and yes I get it Bladedancer is close range but damn now Bladedancer can't even have fun anymore.
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It still makes bladedancer even more useless in pve than it was already. This game is more than pvp. Think a little.
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Thank you lol. Like I said, PVE still exist. And also rip high RoF shotguns.
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The Impact is lowered, and Still will have same effects on that archetype