Why nerf health on high armor?
I run an 11 armor titan defender with a chest piece that adds +1, with Codex 1 and 4, with Untouchable.
Before 2.5.0.2, I could survive void magnetic grenades, arc flux grenades, and shoulder charge.
I can survive a Chaperone precision shot of 201 damage.
Now I die to all of those. Chaperone's precision damage was unchanged, but it ALSO received the 20% damage buff and now does 216 damage.
What's the point in running high armor anymore? Is there any benefit for high armor in PvP?
ALSO UNTRANSPARENT NERF, they placed a cooldown on titan skating, you cannot spam jump and do an immediate cancel as you were able to before the patch. Sneaky one there bungo.
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Titan skating too? R.I.P