So not only did you ignore the fact that the melee on sunbreaker doesn't work half the time, you also -blam!-ed our cauterize perk. You literally just destroyed a subclass. This is worse than the nerf for Bladedancers since there is no cool down on the hungering blade like there is on cauterize. GODDAMN IT -.-
English
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Welcome to the world of warlocks..us sungsingers have been waiting for someone else to join the club. Come and stay for a while
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What's wrong with sunsingers?
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What isn't...flame shield delay there's like no grenades to use unless you spam two in the same place and if use self ress you get sniped out of it
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Flameshield delay sucks but at least is procs on contact rather than kill, and is an instant shield. The Titan melee procs on a melee kill which sometimes only applies burn damage rather than the charged melee damage plus burn damage. If the burn kills the target cauterize is not activated but cauterize starts health regeneration rather than, say, a full overshield. Fusion grenades are very good. Solar grenades are great for area denial. I don't know what the third nades y'all get is. Getting sniped out of super happens to literally every super. [spoiler]Besides the shield delay I'm not sure what's wrong.[/spoiler]
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[quote]So not only did you ignore the fact that the melee on sunbreaker doesn't work half the time, you also -blam!-ed our cauterize perk. You literally just destroyed a subclass. This is worse than the nerf for Bladedancers since there is no cool down on the hungering blade like there is on cauterize. GODDAMN IT -.-[/quote] Cool down? No cooldown?
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That's what I hear at least. I've not really played much on my hunter. If you're asking what cool down means, the cauterize perk is supposed to heal you after killing an enemy with a solar ability. It will not activate again and again within a short time frame. It takes 5 seconds between activations. Hungering blade will activate back to back regardless of time
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Hungering blade and dancers in general were just hit harder then sunbreakers ever were. Hell since laimch they had more nerfs then any class almost combined
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Small nerfs don't count
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1. Yes they do. 2. Nerfs were very significant Arc bolts, blink, super armor, super duration, and many others are all strong nerfs
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Welcome to the sunsinger club! Where we're told to get over it..
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Blade is worse then singer, singer has double fusions, flame shield and a high armor super with spamming stickies and 1hk melee Blade has less melee range then uncharged warlock, a single sticky and a super that trades more then kills
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Too bad the hit reg is wonky with fusions and too bad flame shield is delayed......
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Shortstop on arc blade is far more common then stickies not registering
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God had nothing to do with it.
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[quote]BUNGIEDAMN IT -.-[/quote] [i]fixed[/i]