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Edited by joe comet: 1/30/2017 8:57:13 PM
11

Hunter melee compared to warlocks and titan

Warlocks have 4 meter range on there melee no charge Warlock with charge for sunsinger and voidwalker it's 6 meters Warlocks storm with charge has 9 meters Titan without melee charge it's around 2-3 meters maybe less Titan with melee charge it's around 3-4 meters range Titans do a lot more damage then hunter melee damage Hunters nightstalker and gunslinger Have about only 1.5meters in melee range considering they use a knife techniquelly it should extend the melee Hunters even with charge of there smoke and gunslinger won't affect there range so they stay 1.5 meters and they got no more extra damage like titans so if you makes were hunters ( solar hunter ) and ( void hunter) has more range on there melee it would be a blessing
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#Destiny #Classes

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  • Tell me how fair a smoke or throwing knife goes please? Since we're counting meter charges... also titans having 3-5 meter meter my ass.

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    • Those Teewrex arms do not reach anywhere near 3-4 meters

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      • Edited by MrGuevara96: 1/31/2017 6:53:44 AM
        Warlock have 6 meters, not sure about Hunter and Titans but I know for certain Titans have, ironically, the least melee range. And having melee charged doesn't affect distance unless noted otherwise, I think.

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        • And pls fix the sunbraker melee.......pls!!!!!!

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          • Yes, hunters have a useless base melee

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          • Edited by GotBleachBoys: 2/2/2017 2:57:39 AM
            the warlock values are all wrong, storm caller WITHOUT amplitude is 8 void walker/sunsinger is 6-7 and it doesn't matter if it's charged. (except for storm, they do actually get extended range)

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            • Edited by Smallershrub: 2/2/2017 6:12:11 AM
              There is a huge lunge factor in this game, if you are sprinting towards something and melee, the melee range significantly increases. Titans have the highest lunge range, warlocks have second, hunters have third. I'm ok with hunters not having good base melee range because they are not meant to be a physical class, rather long range. And hunters also have melee abilities that greatly enhance the melee, giving them a powerful range melee, a map control as well as high damage melee, or a lunge melee

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              • Edited by Swiftlock: 2/1/2017 7:56:39 PM
                Having the classes be more alike is boring. Having them all handle differently keeps things unique and interesting. Besides, they have strengths and weaknesses that compliment their melee attacks. I will agree, though, that Gunslinger Hunter got the short end of the stick after getting nerfed too hard.

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                • Where are you getting this information. Not arguing with you, as I don't know much about this myself

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                  • You forgot stormcaller melee with perk rhat increases range. That was measured at 16 meters.

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                  • Bump. Also the lunge is the slowest out of all the classes. I consistently get meleed out of my melee lunge... if I can get the aim assist to activate.

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