JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Usurper: 1/22/2017 4:09:44 PM
47

Grenades in General.

This post is mainly going to summarize why I personally believe Grenades need a rework. If it matters check my stats for validation of experience if you will. I just recently reset my Hunter, that is why the time played is so low. Chill. First Off, Lets take a walk down memory lane. Back to Year 1. Remember firebolt grenades? Yeah, I'm bringing these up. Firebolts could never one shot kill. They did roughly 175 Damage with Viking Funeral and Touch of Flame. Firebolts also had a slight delay to the attack, it was a very small delay, yeah, but it still had a delay. The range of firebolts was the same time as an Axion Bolt, so why were firebolts given the title of "Overpowered?" Now before you skip the rest of this post to whine about this and that regarding firebolts. Chill, and read the rest of this. Firebolts were called overpowered because they brought you down to a critical level of health. So It was a quick one tap, one burst, kill with every weapon. Now on to skip grenades. Nobody ever complains about Hunters, because the only ones who complain Are Hunter mains. We get it, you want to be stronger than you already are. Chill. Skip grenades are able to hit around corners if you bounce it correctly, they track for 8 seconds, and can catch up to you if you are only sprinting. So you have to use your jump ability to be able to out run them. Not too big of a deal. [spoiler]Firebolts could also hit around corners, had less range than Skips, and did not track you across the map.[/spoiler] Skip Grenades get you down to the same amount of health that Firebolts did pre-update, one tap, one burst, critical level of health. I know this probably won't be noticed by a lot of people, but thats fine. I think it is a little silly if you think about it. Skip Grenades have kept the same power since the dawn of time, minus the 4 second tracking reduction. Grenade Thoughts: -Firebolts lost the competitive capabilities they had, were given a longer delay to activation and a range reduction. Viking Funeral was changed completely as well. -Axion Bolts can barely keep up to a walking Guardian, can slide under them to take less than 5 damage. -Spike Grenades & Lightning Grenades cones are very inconsistent. Damage is fine. -Flux, Fusion, Magnetic Grenades occasionally not killing on stick, as if they are hovering next to the target. -Vortex and Solar Grenades are fine, nothing too special about them. -Pulse Grenades are incredibly weak in comparison to other grenades. A slight damage improvement would be nice to see. -Arcbolts Suffered a strong damage reduction the same time Firebolts were altered. Arc bolts did 122 Originally, now they do around 70-75 damage. -Thermite Grenades are almost never used in Crucible, occasionally I see them In raids and strikes. -Scatter Grenades randomly Bounce 10-20 meters straight up. Sometimes they bounce in random directions. -Flashbang, Incendiary, Suppression Grenades I feel are in a good spot as they are. Incendiary can only one hit kill in Crucible if the target is very close to the grenade. -Voidwall Is Fine in my opinion, very powerful in the right hands, weak if not used correctly. -Storm Grenades are inconsistent with when the smaller bolts are released. Have waited on occasion 7 seconds for the smaller bolts to activate, other times, they activate at the same time the large bolt Strikes. -Skips have superior tracking and very high damage, can be used around corners, and are essentially the same power of the dethroned pre-update Firebolts. Really, I think people just don't know how to handle DoT. The burning mechanics were changed substantially, the amount of Armor you have has an affect on the burning. So, while everyone is complaining about DoT they also run the lowest armor they possibly can, with maximized agility. So really, its not that something is overpowered, it is that everyone is allowing the burns to be used to its highest capabilities. Overall- I do not think any Grenade needs to be reduced in damage. But I do think Skip Grenades need to [b]Be looked at[/b]. I think all the grenades need to be looked at, and resharpened in a way. All the grenades have their own little kinks about them, if these kinks could be fixed. I feel like we would see a much wider variety of Grenade use. Tell me what you guys think if you even made it this far, seeing the community come together and discuss things like this is always cool to see. For those who think it Matters. [spoiler]I have been playing since the Beta, No I am not an Elitist, I main a Warlock, The "Master Race" stuff is honestly kind of obnoxious. So chill about that. If you think the number of times to the lighthouse matters, I've been 63 times, I hardly play Trials now, Not really a point, the gear is lackluster. If you think the Trophies/Achievements matter, I have all of them. If you think Grimoire Score matters, I have 5430. [/spoiler] Edit 1: So, A lot of people who said Skips are fine compared to pre nerf firebolts. Prenerf fire bolts took you out of combat for 7 seconds and that was the "OP" thing about them. Skips do the same thing, they force you to run or die, then they keep you out engagements for 8 seconds then you have to recover. Again. I fail to see why people don't think these need to be looked at.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Stupid Shinji: 1/23/2017 8:04:28 AM
    Stopped reading this at "nobody complains about hunters". Sorry but shadestep, smoke, tripmines, blink strike, arcblade, basic invis, bow, goldengun and many more perks have been bitched about by the community and received nerfs. Hunters have received nore nerfs than any other class in the game, this is a fact.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    6 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon