As you all now, Destiny : Rise of Iron was a good DLC, providing a raid, new weapons, new enhanced enemy race and new Crucible maps. Recently, I was playing some Crucible, and I keep coming across multiple weapons we all know and use constantly. (However, if you actually have a brain, you probably don't use these following weapons.)
[b]Primary Weapons requiring a nerf[/b]
-The Clever Dragon
-Critical (Head) Damage from 23 to 18.
-Bodyshot Damage from 17 / 18 to 12 / 13.
-58 Stability to 43.
-The Palindrome
-39 Range to 29.
-39 Stability to 31.
-The Lingering Song
-94 Impact to 87
-LITG should not come as a perk, as 95 to the head is enough.
[b]Secondary (Special) Weapons required a nerf[/b]
-Matador 64
-Rifled Barrel should not be droppable as the base range is enough.
-Saladin's Vigil
-94 Impact to 87.
-71 Stability to 53.
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3 RepliesHAHAHAHAHAHA nerf the Lingering Song and Saladin's Vigil? You've got to be joking. Actually none of those weapons need a nerf, all of the other weapons just need to be brought up to their standard.