Hello everyone. I am looking around forums and videos and i am trying to get the best build for my hunter and my titan (subclasses only).
Is it right to say that a hunter must be built based on agility, then recovery and last armor?
What about the titan? Armor, then recovery and then agility ?
I am saying this because hunter is a damage based class and titan is a tank based class.
Finally i want to ask what if someone wants to play a titan damage guardian? Can you go full agility with a sunbreaker subclass? Does it make sence? Or just go with the two first phrases i said?
What is your opinion.
Thank You
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Gathering everyones opinions i would say that: Titan, must allways have max armor then recovery and lowest agility as possible because you have great mobility with skating. Hunter, must have Full agility with balanced armor and recovery Warlock, i assume that lowest agility as possible cause of surfing and have armor slightly wigher than recovery. This is my personal opinion and my logic as a resault of everything i got from the posts that these people kindly posted. Thanks again
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2 RepliesFor Titans I would run lowest agility because Titans are great for skating and agility makes you go higher, not further
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More often then not, lowering your armor isn't the greatest idea since you open yourself up to die much quicker to high-impact weapons, especially the low RoF hand cannons like Ill Will, Lingering Song, and The First Curse which can now easily kill you in [b]two hits[/b] instead of three.
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3 RepliesWell if you've seen the Youtube Vids than you know that max agility vs no agility does basically nothing, armor and Recovery are what are most important. That being said, I completely disregard Agility and do what I can for recovery and Armor on all my classes. Armor first then Recovery then agility. check my titan for reference. However there are exceptions like Sunbreaker and Ram Voidwalkers, you dont really need to focus on recovery for them as they have life steal and Cauterize.
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1 ReplyDoes recovery really matter if the modifier exposer is active ?
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Not necessarily, check out my gunslinger build on hunter right now, (pvp build)
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3 Repliesbuild it according to how you play, not someone's given spec some play well for max armor... and others for max agil what do you like ?
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6 RepliesTitan: Armor and Agility Hunter: Armor and Agility Warlock: Armor and Recovery Reasons: Titan skating, Bones of Eao, Warlock Surfing
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5 RepliesAlways max armour Recovery and agility are rather useless. Recovery increases recovery slightly but not time to start recovery. Agility essentially increases jump height, slightly increases strafe speed but not sprint speed. Stick with armour and whichever other stat that gives you the placebo feeling that it's doing something.
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1 ReplyEdited by lietenantdan: 1/22/2017 7:27:41 PMOn titan, always run minimum agility with increased control jump. When titan skating, the idea is to jump, wait until right after you start descending then spam the jump button. Agility increases jump height, making it take longer before you start descending, which makes you slower.
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1 ReplyStriker I always go AGILITY ARMOR and get regen from my melee kills. Warlock I do Heavy agility with highest regen and lowest armor Hunters I imagine would want Agility recovery because they aren't very strong. Evades can get you to cover to regen...........Could be way wrong.
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2 RepliesYou can build a character however you want. With Hunters I max Agility, then I make Armor and Recovery as equal as possible. With Titan, I balance it based on the subclass. Defender I go full Armor, then Recovery, and ignore Agility. With Striker I max Armor and Agility while keeping Recovery up a bit as well. Sunbreaker I go max Agility, then even out Recovery and Armor. With Warlock, I say go max Agility, then Recovery, and then Armor if you can. But that's my opinion. You can take my advice, or someone else's, or you can just play around with it til you find a good fit, too.