I think they should bring back the bonus headshot damage when firing from the hip.
And do something about bloom, but that is for all hand cannons, not just TLW.
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Dude the weapon was straight up op when it had that perk. Hip firing is the easiest way to land shots, there is no reason to give it 2 tap capabilities. And to your proposed added range, tlw is a short to medium range weapon if it had more range it would be op. If your having trouble with long range battles then put on a sniper rifle. Everytime i see a thread like this its always full of people who want to play thia game on easy mode.
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how about we bump it up 1 impact class for damage when firing from the hip? no double taps but then you can 1 head 2 body or 4 body from the hip at all times. (ofc only around shotty range because damage drop off) not a big deal but at least it's something.
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I would be curious to see how that would work. In theory that could be a nice buff without being op maybe
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and it would finally give me a reason to use it in pve again with airborne, small arms nightfalls
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Last word has a lot of strengtus but pve iant one of them
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No but hipfire headshots damage was one of the fun things to try with it In pve though
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Kitty, Breaker of Mugs
King Cat - old
Rather than seeing the bonus dmg I'd rather see bonus accuracy and range on it while hip firing -
If I had to choose between the two, I would as well. But that might make it too effective. Pains me to say it though, because I love TLW and personally would love extra range and accuracy when firing from the hip (since that it my preferred method of using it), but I am trying to say subjective here. lol