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#feedback

1/4/2017 1:25:10 AM
22

how to balance shotguns without destroying them

as we all know shotguns are dominant and while most people want to nerf the range that would destroy the shotguns as a whole. what need to happen in my opinion is to 1) have the range more dependent on aiming down sights & then lower ads speeds (not sprint recovery) on high impact shotguns that way if someone is right next to you they can still one shot from sprint via hip fire, but now it will take longer to get kills at range from sprinting. 2) lower the rate of fire on high impact shotguns & bring up the range on some lower impact shotguns. the goal here is to make 2 shots more viable than 1 shots and to have your 1 shots more as a back up weapon than a primary while the 2 shots can get more action with the 2 shots can still landing damage at range since they can ads faster with both of these 1 hit shot guns are still viable just not as much while sprinting & if you love to sprint with shotgun with range you just have to switch to a 2 hit shotguns which will have a slightly slower time to kill. if you agree with please comment so we can get bungie's attention.

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  • The problem isn't just Shotguns. It's a combination of Shotguns, high movement speed, abilities like Jugg shield and Amplitude, small map design, and the recent sniper nerf. I think just nerfing Shotguns is a band-aid fix to a bigger problem.

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