People shouldnt be able to enter crucible unless they pass a connection test.
This red bar bullshit is gone too far.
Every game on earth has requirements. You cant play polo without a horse, or race formula one in a fiat punto. But you can excel at a precision based multiplayer game that relies on good stable connections to function with a throttled laggy connection.
Make a lag section for em all. Let em on.
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#feedback
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22 RepliesEdited by panzerfaust: 12/25/2016 4:14:41 PMYou are wrong! Here's a few things: 1. [b]Poor design/architecture[/b] - For a AAA title who pretends to be '[i]competitive[/i]' it's not acceptable that it doesn't provide region based infra-structure. Does the game studio doesn't know how the internet works? Hardly (otherwise it goes into incompetence). Do they care? Clearly not!. There should be client side counter-measures like dropping a player right on upon the presence of packet loss. Greed? Sure, not having regional based infra-structure is cheaper, using the clients connections for service is even worst as it can be easily tampered with some firewall tricks. 2. [b]Idiots in the community[/b] - This is a fun topic, because no one like to wait on matchmaking. Good so let's join Asians and Americans with Europeans.... Worst lets join people with awesome infra-structure like Portugal (state of the art infra-structure and connectivity ensured by great peering points for europe) with people from Brazil, Dominican Republic and Peru... WOW.... easy ban for all of them... Europeans should play with Europeans.... We understand if queuing takes longer at 03:00AM because not that many people online, but still better wait than having crap experience with people on the other side of the globe. So the community is also responsible for pushing the game developer to go such ways... 3. [b]Internet[/b] - The internet itself runs on wicked ways and based in crap ancient protocols like BGP; There's absolutly no guarantees things are optimize and traffic is returned through optimal routing. YOUR ISP's might not be willing to pay for decent peering point agreements with other ISP's; Not all ISP's have decent bandwith or infra-structure... It's been like this for years... No one is going to change it because it costs money... For the last 15 years that everyone is messing with IPv6, why don't everyone has IPV6? Because it costs money to change infra-structure... So.... Nothing people can change here... Mix all of this together and a few other points and you get what you have, a piss service that could be improved with localized regional infra-structure either by cutting traffic payload on the clients, either by having people with decent counter-measures against tampered networking and grouping people from a region.... But then again, it's all a matter of €'s, $'s. We pay premium for expansions with scrapped content, we pay premium for everything and we get shit service... Who's the real dumbasses? Seems like players are the idiots on the ecosystem, while everyone else is filling their pockets with gamers ignorance ;) I like this world... looks like the porn world from the 90's ;) EDIT: And by the way, I pay 29.99€'s per month for 100mbps upstream with 10mbps downstream; Illimited traffic plus TV and free phone (including 53 countries for international calls). My latencies to UK are around 40ms, to Germany 60ms, to Benelux 40ms, to France 30ms, etc.... 240ms to East Coast US... A shitload to Brazil...