Think about it, for the first few days it seems matchmaking is better, and then behind the scene without telling us, Bungie flips the switch. Thus matchmaking stayed the same.
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Update: Illuminati confirmed.
English
#feedback
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21 RepliesEver thought what would happen after the first few days of IB under mostly CBMM and the lower-tier players figured out it wasn't worth their time? What happens when you accelerate the shrinking of an already shrinking player base? If all the easy meals are gone, you're left with exactly what you had before... the game having to search farther and farther out to get a match, the pool of players being only the dedicated (and therefore better), and you wind up exactly where you started. It's just as likely a scenario as any.
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1 ReplySomething went wrong, when they first changed the matchmaking settings, it was great. No lag, people were in my skill range. Now I am fighting people way out of my skill range, and everyone in the lobby is lagging.
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1 ReplyIt's hard to tell with SRL going on. I've had longer waits for lobbies to fill, more laggers than normal and very, very few close matches. What I can't figure out is this: Every competitive activity there is has some sort of ranking system, why not Destiny? Some matches I've been in its week have been like watching NFL players mixed in with high school players. I don't like to pub stomp (OK, a little now and then) I enjoy a close match. If matchmaking is going back to where it was, I'm thinking Bungie is going to lose an awful lot of players by the time D2 rolls out. Wondering how hard it would be to set up a league type of system?
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Edited by Hurphy: 12/20/2016 7:57:49 PMI watched a few vids from guardian.theater last night and saw myself pub stomp some dbag streamers during the last iron banner. Absolutely hilarious listening to them scream like the bitches they all are
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Not sure if I agree... There are improvements and it seems to be a bit like Bungie told... Some match makings get you with better skilled players, others get you with lower skill players... Now we only need them to handle properly lag switchers and pool away people with bad connections from people with good connections...
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sadly, there is very little any changes to matchmaking will have much of an effect at this point.. Here is why. Crucible is getting between 300k and 700k players a day, lets just use 500k as a number.. divide by two consoles.. thats 250k per day across all the time zones.. roughly ten thousand players an hour split between 7 or 8 playlists.. the pool is just to small to give us good matches. INstead of finishing destiny off strong, it will limp into destiny 2 with few players and horrible matchmaking, regardless of cbmm or sbmm
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4 RepliesWell, my 1.6 kd friend and i have been having a lot more fun in cruicible since then. The connection is much better and the pub-stomping is awesome.
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It's been 100% better for me. I experience very little lag and all my matches aren't super sweaty. We either stomp or get stomped like it used to be and I love it.
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definitely no lie here. making changes to sbmm and more cbmm wouldnt make much of a difference in a p2p game. of course u guys didnt listen when players explain why. sure it will attempt to find players based on connection but not all the time it will find a perfect a match. when it cant find players within its criteria it will expand to the next acceptable connection and so on until it assembled a full fireteam or jip.
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2 RepliesThey didn't flip anything back because they did not flip it in the first place. Evidence in my topic: https://www.bungie.net/en/Forums/Post/218886925
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6 RepliesI think its a tiny bit better but its not enough. We need 100% pure cbmm then adjust mercy rule so scrubs dont get tortured as long.
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2 RepliesAt some point when someone lies to you enough times you stop believing everything they say. Even if it's the truth you tend to doubt it. Bungie is becoming the boy who cried wolf. Less and less people are coming to their aide as time passes.
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1 ReplyIt's definitely messed up matches are twice as sweaty and red bars for days. Even on skirmish the lag is bad
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11 RepliesI don't think they changed anything, just like the "shotgun nerf", John Wisenowski on crucible radio spilled the beans, saying they only told the community they nerfed shotguns, when they actually didn't.
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What's worse is the trust level is so minuscule people actually believe Bungie would clandestinely renege an implementation. Whether they did or didn't it's conception shouldn't be salient.
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My few games last night were nearly unplayable. Entire teams of red bars and the lag was beyond god awful. Not to mention the team balancing was so one sided it wasn't even funny. My only explanation is that nearly 90% of all PvP players are in SRL, and I say this because there must only be about 25 people playing control.. Took me almost 15 mins to find 12 people, then before the game started, it kicked 4 of em, then just said "screw it" and threw me into a game in progress. Granted we still won the mid game I joined, but WTF? lol
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I jumped back into the Crucible to do the weekly Shaxx bounty. 7 games of control. Went 3-4. I had a positive KD in 3 of the 7 games and definitely appeared to me that the lag was a factor in 5 of the 7 games. I dunno what the deal is but I'm not playing any Crucible these days nor planning on playing any in the future. Destiny PVP just isn't fun. Sorry, but it's broken.
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I'm tired of dying behind a wall then watching the other team going flawless. Then they tell me my kd sucks on here and to get gud. Can you stop telling me to get gud and tell bungie network to get gud.
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Edited by alcatraz669: 12/19/2016 9:28:11 PMNo changes will ever really be felt as long as crucible uses this shitty p2p network
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It's Activision Bungie what did you expect? The truth? Ha!
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Last IB I was seeing the same, if not more, red bars in my matches compared to previous events. On the other hand, definitely seeing a drop in the quality of the teammates I'm given. I can only conclude that they relaxed the "skill" match but didn't tighten the connection quality tolerances.
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1 ReplyEdited by zxionisus: 12/19/2016 11:55:47 PMI don't know if it was a lie, but what I do know is that I was playing Supremacy a couple days ago, and 4 people on the other team were red bar. At least one or two people were red bar every match. I don't red bar hardly at all, but even I was red barring as well. I couldn't hit the broad side of a barn. One match, I went something like 0 kills and 8 deaths before I left the match. I'm bad, but not that bad. I could empty an entire clip into someones head and no damage. The last Iron Banner, however, was great. I don't know what happened, but I had to stop playing crucible, because it was so bad recently.
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1 ReplyI was honestly having less lag and better matches before the matchmaking changes.
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I can't take anyone that uses the term "illuminati confirmed" seriously.
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I don't know what you are talking about. I've noticed very little lag since then.
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17 RepliesEdited by RPColten: 12/19/2016 9:18:36 AMHas anyone thought about this? What possible benefit would Bungie have with lying to the player-base about changes they make? Give me one solid reason that the studio [b]should[/b] lie about the matchmaking settings.