Today the development team is making a few changes to Matchmaking settings with the goal of improving your experiences in the Crucible. Here is a quote straight from the team with some details about what is being changed.
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We’ve made a change to the Matchmaking system in an effort to increase match quality. Our specific goal is to reduce the number of matches that begin before they fill up with players. To achieve this, we are expanding the available skill-range for other players earlier and more aggressively. We will also be looking for lower-latency matches for longer than before. Essentially, this puts a stronger bias on connection quality, with less emphasis on skill matching. This may result in slightly longer matchmaking times in some cases. For some of you, this could mean that you’ll be matched with opponents well outside of your skill range. We hope the tradeoff is worth it to improve the Crucible ecosystem in general.
As always, our work in designing a Crucible experience that serves all players is never finished. Be sure to let us know what you experience out there. Our forum, just like our game, is a constant source of great feedback.
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These changes are now live in all playlists*. After you play some games with the new settings, feel free to post in this thread with any feedback you have. Let us know what you think.
[i]*All playlists excluding Trials of Osiris, which matches teams based on card wins. [/i]
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My last feedback as I'm nearly finished with Crucible for ever. It was a bit better during Iron Banner. Since 2.5.0 it's a complete joke. 60% of the enemy team are either solid red bar or continually going green to red - usually red when they are rushing our team or taking an objective (? Maybe lag switching?). This is Control, Clash and Supremacy over the past week. And it now takes 5+ minutes to find 12 players - if we can find that many. Many games I am matched 6 vs 4 or 5 vs 3 or even 3 vs 3. I check when this happens an none of the opponents playing me are in a team - they are all single players. I am playing solo too. I suspect whatever feeble attempts to jiggle that or tweak this is now moot because the terrible connection quality and no Regional Dedicated Host Servers insure each and every game is a laggy crap fest that no one wants to play anymore. Every other major AAA title has Regional Dedicated Host Servers instead of being hosted by a Single Console and praying their upload rate is fast enough to handle the 5 + MBps upload. My own connection is 27 Mbps down, 7 Mbps up and 23 ms ping time to MS Servers. Always Green bar.