Here is the 8th episode of my Crucible Tip series. In this video I go over what the " strong side " of cover is and how I strafe. As far as the strafe, I show where the unpredictability comes from and how to obtain it. The topic is player model in first person shooters. Both tips that are taught are highly visual. This video has had a lot of positive feedback on my channel so I thought I would share this on the bungie forums. Hopefully, you can take something from it to insert into your game - CoolGuy
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6 RepliesGreat video! But I gotta say I find it sad you need to find competetive advantage in the deficiencies of the game model. The whole thing exists because your bullets don't really shoot from the barrel of your gun.