So I just saw a video linked on the feedback forums (and no I am not going to re-link their video here) from a prominent YouTuber discussing Weapon balance.
The video had 50k views and as we all are painfully aware, YouTuber/streamer view numbers+ their asking for whatever they don't like to be nerfed= gameplay being jacked for everyone else to fit their whims
So back to the video, their discussion on "weapon balance" was about them not liking dying to shotguns...
Their first point was that they're everywhere in PvP now. True, but then the introduction of Supremacy and players converging at close range for crests lends to that and for all the bitching (and I'm a fusion user btw), shotguns have always been weapons that require you to be [i]too close[/i] to your opponent.
Yes they are very good [i]inside their intended range[/i], but they're literally the only weapon in the game that has always worked properly.
Now whether anyone or the streamer agree to that is fine to debate, but here's where opinions of select individuals driving balance because of their view numbers gets completely fubar
The solution to the "shotgun problem" in their opinion was, and I kid you not, to buff snipers.
And not just to buff them, but to buff their CQC ability.
[b]SNIPERS[/b]
If shotguns are a problem because they work at their intended range, how exactly is making snipers back into the broken CQC, un-counterable at any range weapons they were in TTK a fix or improvement?
And we (or at least those of us who are you know, sane) all know that suggestion is garbage. But the problem is that Bungie have repeatedly shown that they're willing to do pretty much whatever the streamers want in order to keep them streaming and generating that game publicity.
The fact is that the increased % of shotgun kills isn't because they can't be countered, it's because more players are using them.
So when they get nerfed again and snipers are returned to the best melee range attack in the game, thank the streamers and YouTubers and Bungie for caving again to their whims rather than actual weapon performance statistics.
English
#feedback
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9 RepliesIn what universe are shotguns and Sniper Rifles being compared and balanced against each other? I just watched the video and the guy you're referencing is a PROFESSIONAL!!! He's PAID to play Destiny, why on Gods green earth would a person with his knowledge make such a shortsighted video? Agenda, he has an agenda plain and simple. He wants better tools for the job, and he wants things predictable. After the 2.0 patch, the comparison should be primary vs special. If anything, sidearms and fusions play in a similar range with shotguns, not sniper rifles. Making sniping easy again will do nothing to address shotgunners rushing through primary fire. Besides, people complained constantly about shotguns during the 1K stare/Mida meta anyways! Shifting the meta yet again is not the answer. Here is how we get it done: 1. Buff high impact auto rifle damage across the board by 3% and a increase the mag size. 2. Buff Hand Cannon accuracy by 5% to reduce frequency of the phenomenon known as "ghost bullets". 3. I'm sorry and this is going to be unpopular but Nerf the range on Matador 64 specifically to reflect its actual stats. 4. Slightly decrease fusion charge time across the board and buff stability.