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#feedback

Edited by Lost Sols: 11/3/2016 5:34:09 PM
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Bungie, weapon balance and the influence by streamers and YouTubers

So I just saw a video linked on the feedback forums (and no I am not going to re-link their video here) from a prominent YouTuber discussing Weapon balance. The video had 50k views and as we all are painfully aware, YouTuber/streamer view numbers+ their asking for whatever they don't like to be nerfed= gameplay being jacked for everyone else to fit their whims So back to the video, their discussion on "weapon balance" was about them not liking dying to shotguns... Their first point was that they're everywhere in PvP now. True, but then the introduction of Supremacy and players converging at close range for crests lends to that and for all the bitching (and I'm a fusion user btw), shotguns have always been weapons that require you to be [i]too close[/i] to your opponent. Yes they are very good [i]inside their intended range[/i], but they're literally the only weapon in the game that has always worked properly. Now whether anyone or the streamer agree to that is fine to debate, but here's where opinions of select individuals driving balance because of their view numbers gets completely fubar The solution to the "shotgun problem" in their opinion was, and I kid you not, to buff snipers. And not just to buff them, but to buff their CQC ability. [b]SNIPERS[/b] If shotguns are a problem because they work at their intended range, how exactly is making snipers back into the broken CQC, un-counterable at any range weapons they were in TTK a fix or improvement? And we (or at least those of us who are you know, sane) all know that suggestion is garbage. But the problem is that Bungie have repeatedly shown that they're willing to do pretty much whatever the streamers want in order to keep them streaming and generating that game publicity. The fact is that the increased % of shotgun kills isn't because they can't be countered, it's because more players are using them. So when they get nerfed again and snipers are returned to the best melee range attack in the game, thank the streamers and YouTubers and Bungie for caving again to their whims rather than actual weapon performance statistics.
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#feedback

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  • Lol I saw that video. Laughed myself too. Buff snipers somehow fixes shotguns. Aka there should be more snipers. What most people don't realize. In any fps, snipers should not make up the majority or even half the team. Snipers are literally meant to be played by like 1 or 2 max on a team. In trials, traditionally there should only be 1 sniper. What destiny -blam!-s up in balance, is just this. You can have a full team of snipers or full team of shotgunner and still obliterate a well balanced and diverse team if you're slightly better than them. They -blam!- up alot more in balance than just the diversity per team. Like auto rifles. Lol. What a joke.

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      [quote]The video had 50k views and as we all are painfully aware, YouTuber/streamer view numbers+ their asking for whatever they don't like to be nerfed= gameplay being jacked for everyone else to fit their whims[/quote] I can tell you this is unequivocally not true. Do we take player feedback into consideration? Always. Are Streamers and Youtubers players? Yes. Do we place their opinions above those of other players? [b]No.[/b] There are millions of players, which means there are millions of opinions on what changes should be made to Destiny. As you mentioned above, game weapon performance statistics are another big factor on how we tune the game. We love that there are players who are very passionate about our game and are willing to create content for others to enjoy, but we don't place their suggestions above anyone's else's.

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      • My input..... 1st - Thanks Cozmo and all the Bungie devs for dealing with everyone's complaining (I'm sure it drives you guys insane). Noone will ever be happy with whatever change you guys make as I'm sure you're aware. 2nd - I think instead of nerfing shotguns or buffing primaries... Special ammo should be nerfed, again.. big time. Remember halo? How fun was it to get the shotgun or RL? Why don't you make special ammo come up once or twice a game (1 or 2 crates depending on map size) like heavy ammo? I think that would make special, well, feel special. And it would force people to actually use their primaries. You want a shotgun for a primary? Boom... Universal Remote. You want a sniper as a primary? Boom... No land Beyond. Thanks for putting up with everyone's complaining. Keep up the awesome work. -Ty

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      • Streamers and youtubers do have an influence on which class gets hated on. We all know Datto started the whole hate train on warlocks.

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      • I was pleasantly surprised by TV's video. Finally there is some insightful weapon feedback from the people whose opinions carry the most weight in the developers' decisions.

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        • So a streamer/YouTuber is not allowed to voice an opinion and give some feedback?

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        • Edited by Display Name: 11/4/2016 1:18:56 PM
          [quote]So I just saw a video linked on the feedback forums (and no I am not going to re-link their video here) from a prominent YouTuber discussing Weapon balance. The video had 50k views and as we all are painfully aware, YouTuber/streamer view numbers+ their asking for whatever they don't like to be nerfed= gameplay being jacked for everyone else to fit their whims So back to the video, their discussion on "weapon balance" was about them not liking dying to shotguns... Their first point was that they're everywhere in PvP now. True, but then the introduction of Supremacy and players converging at close range for crests lends to that and for all the bitching (and I'm a fusion user btw), shotguns have always been weapons that require you to be [i]too close[/i] to your opponent. Yes they are very good [i]inside their intended range[/i], but they're literally the only weapon in the game that has always worked properly. Now whether anyone or the streamer agree to that is fine to debate, but here's where opinions of select individuals driving balance because of their view numbers gets completely fubar The solution to the "shotgun problem" in their opinion was, and I kid you not, to buff snipers. And not just to buff them, but to buff their CQC ability. [b]SNIPERS[/b] If shotguns are a problem because they work at their intended range, how exactly is making snipers back into the broken CQC, un-counterable at any range weapons they were in TTK a fix or improvement? And we (or at least those of us who are you know, sane) all know that suggestion is garbage. But the problem is that Bungie have repeatedly shown that they're willing to do pretty much whatever the streamers want in order to keep them streaming and generating that game publicity. The fact is that the increased % of shotgun kills isn't because they can't be countered, it's because more players are using them. So when they get nerfed again and snipers are returned to the best melee range attack in the game, thank the streamers and YouTubers and Bungie for caving again to their whims rather than actual weapon performance statistics.[/quote] Hahahaha! I love when people talk s**t about how OP snipers are/could be or have been in Destiny. They've never been over powered, are currently under-powered and even with a buff to snipers they would still require the player to have skill. The reason shotguns are so ubiquitous is [u][i][b]BECAUSE THEY'RE EASY TO USE.[/b][/i][/u] Buff the f**k out of snipers and you will still see 75% of current shotgun users REMAIN shotgun users. This is a game; it's meant to be fun. Shotguns aren't fun for everyone. I love sniping but I used shotguns recently in Trials for obvious reasons. Even with a buff to snipers there are many, many caveats to sniping in Destiny... Nades are everywhere. Shotguns bumrush constantly. Reticle-kick is bad. Real bad. Sniper shots don't always register. If you miss you're probably f**ked. No-scoping isn't reliable (never has been). Mobility in Destiny is crazy. Sniping leaves you standing still. You lose radar in-scope. Switching weapons is slow. Good perk rolls are rare. High impact snipers only have 3 rounds. Even an upper bodyshot isn't a kill. In close range you're better off with literally ANY other gun. Nothing they buff on snipers could make them bad enough that you'd have a legitimate argument. You're just bitching about a buff that will probably never happen. And most likely because you [u][i]CAN'T[/i][/u] snipe (notice I didn't say WON'T snipe). Git gud.

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          • I don't understand why so many people think buffing snipers is such a ridiculous idea. I also don't appreciate you twisting the words of TrueVanguard (yes, I can see who you're referring to) by saying that snipers need a buff to be able to snipe shotguns. That's not what his point was. TV wanted snipers to be buffed so that they are a more viable option than shotguns are, because they are very much outclassed by shotguns right now. Yes, I've heard countless times how "shotguns have been nerfed 9 times" but that doesn't seem to keep them from being more effective than snipers right now, does it? Shotguns are a big issue right now, and a change like this would really help make the Crucible less of a shotgun fest.

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            • Also Pve should be taken into consideration

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            • It's not so much the streamers and youtubers that anyone needs to be worried about, it's the opinion less person who follows them and suddenly adopts their opinion and goes to reddit and here and spews it as their own. Copycat cultists. There are far more players who are successful and don't watch that garbage. Each change Bungie implements the gamer adapts and probably doesn't even notice when it comes to nerfing and buffing. They play how they want. It's only when you get into the reward system does it really matter because no one wants to play repeatedly and not feel some progression and reward for their time.

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              • Exactly, there is a difference between OP and over used. Once they nerf shotguns, something else will be over used. Continuous circle.

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                • you Sir are 1000% Correct.. you give me some HOPE that there is some logic and maturity and dare I say BRAINS in these forums ..

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                • Mrs 5000 watts used to be the only streamer i watched, i repected her bravery to enter the community and stick around despite harrasment But she has gotten on my nerves with her deception She called shotguning in ttk playing the meta... if it was meta then..... Those kind of lies lead the mass nerf mobs

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                  • Agreed. I've always found it quite shitty that bungie will "balance" the game around what only a few people want. And yeah making snipers shotguns again is totally the answer. Right? Lol.

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                  • And what makes me mad is that with all the feedback they still can't get off their fat lazy asses to FIX the MOST REQUESTED FIXES! Vault space, ghost bullets, terrible festival of the lost, keep a fricken broom sparrow, servers from bungie and not peer based, ban hammers to all dos attacks, lightning bans, more community interaction. Instead you have cozmo come to make a reply irrelevantly to a post the almost every forum responder and destiny player knows is true. Bungo can rip their head out of their ass and realize that people are getting tired of the BS. Bungie wake up

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                  • Edited by loonigus: 11/4/2016 8:03:54 AM
                    The effective kill range on shotguns should have always stayed at the level of Found Verdict imo. Also a big part of the problem is the tight map design with alot of flanking routes, doors and corners. Sidearm is a viable counter shotgun weapon, but it often runs out of ammo very fast. Increase the ammo on pickup by atleast 50% and decrease the ammo pickup for Shotguns by 30%. Dont nerf anything please, but rather just limit the ammo and increase the ammo for weapons that can counter them such as sidearms.

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                    • The shotgun vs sniper state is in a good place currently. The main issue is all of the maps in rotation are CQC for the most part. Add a variety in map sizing, 2-3 open sniper lanes in each map with tight corridors throughout. Shotguns aren't that difficult to counter if you have any sort of map awareness.

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                    • bungie should tell the streamers/youtubers to politely go and F-U-C-K themselves they are only a small percentage of the community that want to make money of bungie's game.No radar trials how can i carry now dam i might lose viewers change that fast,what got killed by a shot gun from 10 feet away while i was hard scoping a lane nerf them quick but buff snipers because i want to 2 body from anywhere on the map make me sick they do they didn't pay anymore for this game than i did so why should they dictate the way i should have to play it and bungie grow a pair and tell where to go

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                    • Year one players cried over exotic primarys and some legendary weapons being OP. Bungie responded with nerfs based on the ENTIRE weapon class. In essence the player base crying NERF created this situation we are in today. Bungie is willing to comply cause it forces players to start grinding all over again thus extending game time, without extending yhe game. About 90% of nerf posts feed into this. Stop crying about what the other person was using or doing. Worry about what you can do to stop it. Yes everything in this game can be countered, always could be. Just no one wanted to look for them. Just wanted instant gratification.

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                      • Agree 100%.

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                      • "The video had 50k views and as we all are painfully aware, YouTuber/streamer view numbers+ their asking for whatever they don't like to be nerfed= gameplay being jacked for everyone else to fit their whims." If a YouTube video is getting 50K views then the content creator more than likely is someone who's opinion is valued by a significant portion of the player base, hence why Bungie is going to listen to them. The perception that shotguns are a problem in Crucible is not new, the forums have been saying this for roughly a month already. Youtubers/ Streamers tend to let the dust settle on a issue before speaking on it to ensure that they take the position that alienates the least amount of their viewers as possible.

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                        • More players are using them because of the new game mode (Supremacy) and a Year 3 map design ethic that has returned to favoring CQC. Agree. The only problem Lost, is that you don't treat rationalizations as if they are reasoned, principled arguments. Content creators are small business-owners who are masquerading as "typical gamers". The fact is that the vast majority of them will simply argue whatever is in the best intrests of their business...and then claim that its for the "good of the game". Briar Rabbit put out video yesterday that was so self-serving, that I simply had to turn it off. Mtashed put one out going on and on about how a "refresh" was going to be "so good for the game"...that I not only turned it off.... I down-voted it. Which I almost never do. Why should I have to lose 3 years worth of investment in my character because some YouTuber has turned plyaing this game into a -blam!-ing JOB...and is now burnt out on it?

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                            I just want to interject here. Obviously Bungie nerfs everything, we all know this now. That's why their game is grinding to a slow halt, that and content. However, the problem they have in weapon balance, is as you mentioned, they make it across the board PvP AND PvE. The PvP should never be a model to mold anything after, it is not halo, it is not a good PvP, and the main issue, map size. When you have maps of this tiny nature, as compared to EAs Battlefields, of course you are going to have issues. A sniper shouldnt be needed from 50ft, but thats about as big as the maps are edge to edge, so of course there are going to be issues. I believe there are only 2 or 3 maps, which i rarely see (the names elude me, one is snowy) that are actually big enough to even be worth a range statistic. Bungie has to somehow deal with this by making shotguns nerfed down to melee range, and attempt to not have EoTech holographics on their snipers. The problem isn't in balance. It is in EPICALLY poor design. Now, I've never understood why PvE is linked to PvP I'd have to assume this links to WoW somehow? Seems they worship that game with daddy Activision at their side. Aside from that, maybe it's a mistake on the programming side, but I am extremely confident in the map sizes, and weapon classes clashing in PvP alone being the preliminary downfall of the "balance" issue.

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                          • OP I love this post right on point. The one problem with shotguns is RNG determined damage. Bungie has the worst RNG ever, when bungie left accuracy and damage decisions up to their poorly created god (RNGesus) it rewards some more than others leading to inconsistencies we've all had it done to us. What destiny PvP needs is a total overhaul in crucible combat (The removal of RNG based weapon perfomance to start). Unfortunately the "developers" at Bungie don't give a crap about destiny 1 anymore, all they care about is micro-transactions and trolling us in the forums.

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                          • Bungie should hire MLG FPS players as contracts to test the game balance for PVP so D2 can be balanced. These players should be held under contract to not tell anyone that they are doing this or benefit from said activities to there stream/YouTube. Destiny is at its end (got my money's worth) and I really hope D2 will be the Destiny we always wanted.

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                          • Honestlu bro, at this point, they need to just scrap every change they've made and start over. Whether you favor shotties or snipes, its stupid that most kills in pvp are by specials. Seeing dingleberries hop around the map only using a shotgun, eating primary shots, is lame as hell. Seeing a multiple dingleberries hard scoping lanes is just as lame. Primary weapons should be the "primary" weapons used. Specials should never get more kills in pvp than primaries.That alone, should show how broken pvp in destiny really is. Everyone has just come to except how bass-akwards the weapon hierarchy in destiny is. I have friends that literally go entire matches only using their special. Not a single primary weapon fired. How the hell is that acceptable? I've been playing since the beta, and I truly hate what the pvp in destiny has become.

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