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Destiny

Discuss all things Destiny.
Edited by Brambo: 10/26/2016 8:55:59 PM
90

Why hasn't anybody noticed Shinobu's Vow?

Bladedancer's never scared me so much in the crucible. It's worse than if Sunsinger's had 2 firebolts pre-nerf. Invisibility, permanent quickdraw, hardest ROAMING super to shut down, and now best grenades. Can't seem to beat them so I guess I gotta join them. Am I the only one? Edit: a lot of you don't like my opinion of the Bladedance super. Only reason I stated that is because of hungering blade and the evasiveness of the blade swipes/blink. Yes there are times that you can get your shotty/melee off because the blade shortstops in front of you. Congrats, you got lucky. I've shut down Sunbreaker's and Stormcaller's a lot more often than blade's.

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  • Edited by RingersCheckmate: 10/26/2016 4:37:55 PM
    You say you have good agility with swiping using arc blade, but we don't. Missing an arc blade hit destroys our super time, meaning any bladedancer that mashes melee is going to get 1/2 kills every super at best. Still easy to shut down though, it just takes some primary ammo and a good special ammo dump. By staying back you're giving yourself a lot of time to shoot it. And sunbreakers have cauterize, voidwalkers have life steal, and I think strikers have some melee perk for health regen. What's wrong with bladedancers having hungering blade? [spoiler]All bladedancer has left for a grenade is skip. Since arc bolts got hit, people went to skip grenades since flux doesn't have the most reliable kill on stick. [/spoiler]

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