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Destiny

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Edited by An Engram Full Of Bees: 10/21/2016 5:30:12 PM
95

4th Subclass Idea! (Kinetic)

Note: Bungie could introduce a new kinetic shield-type to accommodate for these additions in PvE. [b]Edit:[/b] Now that I'm re-reading it, I can see how a lot of this might sound like it's based on Overwatch. If some of you remember correctly, though, these are all abilities that people have been asking for since before Overwatch was even a thing. [u]Hunter[/u]: [b]Windwalker[/b] [i]The light is your frame. Spread your wings and fly.[/i] [spoiler][u]Grenades:[/u] - [i]Apache Sling[/i] (Restrains an enemy upon contact; locks on like a fusion grenade) - [i]Nerve Gas[/i] (Basically a Nightstalker smoke bomb with Envenomed) - [i]Nightingale[/i] (Placeable turret that deals dmg for 10 seconds) [u]Melee:[/u] [b]Grappling Hook[/b] (thrown like a throwing knife; pulls you to where it lands; has a limited range) - [i]Boundless[/i] (Increases hook range) - [i]Talon[/i] (Restrains enemies that are hit) - [i]Anchor[/i] (Enemy guardians/minors are pulled towards you instead) [u]Super[/u]: [b]Peregrine Flash[/b] (Grants a MAJOR boost to agility and jump height. Decreases gravity after jumping; you basically fly around. Greatly decreases Grappling Hook cooldown. Also recharges Melee and Grenade on cast; like Ward of Dawn). - [i]Rally Cry[/i] (Grants +5 agility to all nearby allies) - [i]Takeoff[/i] (Launches you into the air on Peregrine Flash cast) - [i]Wing Attack[/i] (Press LS to dive-bomb at enemies below) [i]Note:[/i] Armor is increased during Peregrine Flash, just like a normal super. While active, wings are seen flapping on player's back.[/spoiler] [u]Warlock[/u]: [b]Bladerunner[/b] [i]Wield the blade of your mind.[/i] [spoiler][u]Grenades:[/u] - [i]Sensory Grenade[/i] (Highlights all nearby enemies) - [i]Apache Sling[/i] (Restrains an enemy upon contact) - [i]Shockwave[/i] (Emits a devastating and disorienting torrent of energy) [u]Melee:[/u] [b]Air Slice[/b] (Send forward a rippling wave of damage) - [i]Trinity Mind[/i] (Splits Air Slice into three waves; Waves deal less damage) - [i]Echoed Mind[/i] (Flies farther and faster) - [i]Focused Mind[/i] (Use RS to control the wave's direction after it is thrown) [u]Super:[/u] [b]Heavenly Blade[/b] (Summon a katana of light to wield against your foes. Hold LT to block all incoming damage at the cost of super energy). - [i]Light Alloy[/i] (Swing faster. Kills with Heavenly Blade increase agility for a short duration. Stacks 3 times) - [i]Iron Guard[/i] (Blocking with Heavenly Blade reflects incoming damage) - [i]Aerodynamic[/i] (Use RT to throw your blade at enemies) Note: Sword works like Arcblade, except attacks slower.[/spoiler] [u]Titan[/u]: [b]Taskmaster[/b] [i]Your will, your way.[/i] [spoiler][u]Grenades:[/u] - [i]Fragment Grenade[/i] (Explodes into damaging fragments that fly outward) - [i]Sensory Grenade[/i] (Highlights all nearby enemies) - [i]Castle Grenade[/i] (Deployable cover-wall) [u]Melee:[/u] [b]Brace Uppercut[/b] (A fast melee attack that knocks a target back) - [i]Counterattack[/i] (Knocks enemies even further) - [i]Devastation[/i] (Hitting the ground knocks back all nearby enemies) - [i]Adrenaline[/i] (Hits with Uppercut increase agility for a short time) [u]Super:[/u] [b]Wolverine Turret[/b] (Deploys a heavy-duty turret that locks on to enemies. Looks like the turrets in the Wretched Eye Strike). - [i]Trojan Strike[/i] (Wolverine Turret can be thrown; Changes turret gun to a sniper.) - [i]Barrage Mod[/i] (Deploys a cover-wall in front of Wolverine Turret; Changes turret gun to a rocket boomer) - [i]Warmind[/i] (Wolverine Turret gains enhanced targeting and can move short distances to seek out enemies)[/spoiler]
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