There are 3 parts of rise of iron weren't what I expected.
Some parts of Rise of Iron are awesome but other parts of it were not I expected. Here are some of the parts I was thinking about.
1. I thought the entrance to the plague lands would be the giant hole in the wall. I thought we would spawn in the Divide and head through the wall into the Plaguelands. That's what I was expecting.
2. I imagined the splicers to have other sorts of abilities. For example, the dregs would have that seeking orb thing. Vandals would have the triple line rifle shot and have increased health. And captains well....
3. Finally the raid. Mainly the siege engine. I wasn't expecting us to use the damn thing. I was expecting us to run through hell and back. I imagined us getting a debuff called "panicked run" which took away our jump and gave us full agility. Then we would run across the wall trying to stay alive.
Anyways that's what I was expecting. Oh well I don't really care at this point. I love Rise of Iron either way.
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