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originally posted in: Patch Notes Update
9/30/2016 3:25:49 PM
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Funny how nerfing Omnigul's drop rate was easy to figure out, but we'll need a multi-week investigation to confirm that the drop rate on ghost shells and artifacts is now shit. Do you ever realize that your fixes are always to the detriment of the player first? You've got to realize that it's a shit way to treat your players.
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  • Yeah taking something away is always easier than adding darling. Omignal was the issue so the solution was obvious, the ghost and artifacts need to be thought over and implemented in a certain way since people hate getting ghosts after awhile

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  • Every change can be undone. Testing that would take weeks in-house and would still result in far less data and understanding could just be implemented and rolled back if it turned out to be wrong. Look at the way Blizzard handles Overwatch for an example of how regular changes can be healthy for a game.

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  • Darling, this community is far to toxic to have changed like that. The players will cry and moan if the change is bad, even if it is just a test, they will cry and moan when it's taken away even if they didn't like it at first

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