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Destiny

Discuss all things Destiny.
9/17/2016 7:22:17 AM
46

Why Destiny is shit: Developers pt1

I wasn't gonna make this post. I really didn't want to. I'm so sorry. But when a developer deliberately takes time to spit in your face, to do what I like to call "kiss ass and save face" two years late, they are truly and wholly either sell outs or just flat out incompetent. IGN released this video two days ago at the time of this posts writing. The flat out deception and straight up shit-in-your-face dishonesty is legitimately the most anger inducing thing I've ever seen. While I do not recommend buying Rise of Iron for unrelated reasons for the most part, I highly recommend you go out and go back and watch the Vidocs. No, not the Rise of Iron ones. No, not the Taken King ones. I'm talking about THOSE ones. From 2013. The false advertising ones. Followed by watching the video linked. (As well as possibly go over some concept art that'll never be in the game idgaf). Destiny's biggest conceptual problem was Always the lack of content. If this was a flaw in the game genre (lol nope see borderlands) or just a flop on the part of the developers, after about twelve hours, there was nothing to actually do. The thing that keeps you coming back is some psychological bullshit that they use to draw you in, but that's beside the point as well. So in the linked Video, the developers of bungie do tease a bit about Europa and Chicago. They talk about year 1 being a failure because the reviewers hadn't played the "endgame" content. They then have the BALLS to say that you are likely going to have to pay your hard earned cash for that shit that was advertised three years ago (2013 I'm not talking about the actual release don't shit yourself). For one, no. I am not going to buy the Europa or Chicago expansions, as I was supposed to get that two years ago according to bungie themselves, and the game is fundamentally flawed to where the biggest reason to play it is for completion, because the game preys on your sense of completionism as well as several other psychological weaknesses in the human psyche like the oft referenced Loot Hoarding. If you actually did go back and watch that vidoc, which, good for you, you would notice the lack of matchmaking. The sense of awe you get from getting rather mediocre loot in our eyes and the open world. This implies at one point that destiny was actually going to be... Difficult... I know, hard to believe. But an open world loot based first person shooter Was what was advertised. I was told I would be able to invite my friends into a party, be walking Down the road and BOOM BISH there he is. I was advertised that I would have to run around for hours looking for loot in new and dangerous environments where I have actual consequences for dying. I was advertised a game where if I walked around with an exotic helmet, I would be revered. Instead, I got a shitty half-baked "loot based" twitch based shooter that has barely changed since its launch. Look at Rise of Iron. Aside from the story, raid, Archon's forge, and a social space you'll spend ten seconds in, what where you actually being lured in to buy? I can assure you, unless the Archon's forge is in the open world, you won't even bother to look at said open world. After you finish the raid and ONE new strike, get bored of the Court of Oryx reskin, and finished the two hours worth of story, what will you do? You won't have much to do a week later, which is why bungie should've given us a decent game at launch and will be a totally different post. Count on it :3 Bungo tries to cover up their horribly bare bones game by flat out insulting its reviewers, saying that "they haven't played the strikes, they haven't played the raid." And a myriad of other heinous proposals. First of all, I guarantee you every single person who has played destiny longer than two hours has played a strike. It's one of the first things you do on earth, the Devils lair. The Raid is a good point to a degree, but after you've played it once or seen someone play it, there's really no incentive to do it again as it wasn't really all that fun in the first place, and most of all, it wasn't memorable. Remember; the question for most of the gameplay in destiny isn't "was that fun?" It's "do you want to do it over and over again?" And In most cases, the answer was almost always no. Sure, the First or second time you did the raid will be awesome, you're gonna feel like hot shit when your parading around in your raid armor no one else has yet, but what about the fifth time? The twelfth time? The twentieth time? Because that's what destiny's main replay value is, not content, not fun or exciting new mechanics or ways to go about things Just to check a box on a weekly to do list.

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  • Edited by Jvp WReNCh: 9/17/2016 9:55:50 AM
    Find a single game that has everything from its concept art in the game. You can't. From what I can tell, you don't like Destiny. That's your opinion, & it's perfectly fine. However, people have different opinions, so you shouldn't be surprised that many people like the game. I just spent 2 hours farming a strike for a grasp of malok. You might look at that & say "what an idiot. He's just doing the same thing over & over for a virtual item", but I like playing the game, so I come up with random ass reasons to play it, like farming. If you want a game that has a bunch of new content that takes a long time to play through once, there's a multitude of games that fill that role. We all know by now that Destiny is not that type of game, so move on with your life. & by "move on", I don't mean break your disk & watch vidocs & brag about how smart you are for quitting on the Bungie forums. I mean find a new game that you love, go to that game's forums, & talk about how much you enjoy it.

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    • If you're as knowledgeable about the game pre-release as you say you are, then you would know that about a year before release they basically had to remake the thing from square 1 due to key members of their team leaving. They did the best they could, which apparently was pretty good considering we're having this convo a full 3 years later. If anything you should upset with Activision for making Bungie release content they already had from the pre-2013 version of the game/story as separate DLCs, as this worsened both the disjointed-ness of the story and lack of content in Vanilla; also, having to stick to that stringent and honestly rather rapid release schedule is mostly what accounts for the various issues throughout Y1.

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      • Edited by More Cowbell: 9/19/2016 12:49:37 AM
        Sorry, but I didn't read your entire post due to its length. The exceedingly incompetent developers ar Bungie could not fix ship and shader bugs that infected some player accounts for the entire second year of Destiny.

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        • Here let me destroy this with an acronym. Eula. Nuff said.

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          • Edited by SmashvilleViking: 9/18/2016 7:17:59 AM
            Yay, another Youtube video. Half of what you said is wrong. Also, the game was completely scrapped from what was shown at E3. You know what other games are different than what was shown at E3? Most of them. Play, or don't. [spoiler]Your ghost should have chosen someone else[/spoiler] Edit: Who said it was an open world? They said "See those mountains over there? We hope to send you to them [u]one day[/u]

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            • Could you post the video title? My youtube app is shit. Also, [i]concept art[/i] is just that: ideas for things that could possibly be in the game. Also, I always love this hate for Bungie but never on Bethesda for false advertising. Did you know Bethesda told everyone that Skyrim would have console parity? They even showed "PS3" footage that had obvious Xbox button inputs. Then Skyrim releases and the PS3 version is an almost unplayable mess compared to the 360 and PC versions. How about when Bethesda advertised a [i]brand new game engine[/i] that was really just an updated gamebryo that they've been using forever? How about how Bethesda heavily advertised console mods and tried to bully Sony into changing their guidelines to suit Bethesda? When Bethesda refused to do it Sony's way, they literally blamed Sony rather than being grown ass adults. At least Bungie is working to improve. Bethesda just keeps pulling the same old shit they've always been.

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              • In glad im aloud to have my own opinions about destiny cause i really dont give 2 flying bat shits about your post. Muted and down voted.

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                • You know that RoI will have a ton of quests after the story missions like in TTK, right ?

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                  • Get out of the politics of games and play them if you like them, don't if you don't. You drama queens are everywhere, and you're loud. Hush, we're trying to play a game over here.

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                    • I have a blast on patrol

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                    • [quote] :3 [/quote] That moment when you just stop caring.

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                      • Edited by BrutalDLX: 9/17/2016 11:18:35 PM
                        Oh boy, another one of "those" posts. Well listen, you're of course entitled to your opinion. Although I completely disagree with the anger and frustration you direct at this games developers. It's really simple, things change, development goes in a different direction, for better and sometimes worse. Heck, look at year two, we were told that TTK was it and content would come in the form of "events" some large and some small. Well, that changed for the better and we now have RoI dropping next week. I ,for one, celebrate that change.

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                      • I play it because I have fun with it. End of sentence. If I didn't have fun with it I wouldn't buy it. When I stop having fun I stop playing it. Games aren't marriage, go play other games if you're bored of this one. And yeah I am completely aware the original trailers were a straight up lie and I'm still pissed at it, but what are you going to do? I still have fun with it and it is still easily worth the money.

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                      • Edited by OldeSkoolKool: 9/17/2016 10:12:59 PM
                        Don't like it? Don't play. Problem solved for you. But this post makes you look like whiny little ####. People that like the game will play it and there's not a damn thing you can say or do to change that. Now point to where Bungie touched you on the doll. See you on the 20th guardian. You're not fooling anyone.

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                        • I pre-ordered Destiny a year in advance based on the previews you mentioned.... I was extremely disappointed at launch. Every ensuing update that did not live up to what I had been sold on made me even more disappointed. Disappointment leads to anger. However; you need to consider this as I did - the Bungie studio split before release. Guys that had intellectual rights to things previewed took those things with them when they left. The guys that stayed with or joined Bungie were left with pieces of the game... they did what they could with it. Like I said, I was bitter after a few updates. I still played so much that I got burned out and quit for a few months. I came back and started playing to enjoy the game vs waiting for it to magically become what I had thought it was going to be. I've been enjoying it since. I still play [b]a lot[/b]. I love this game. It has moved to the top of my "Favorite Games of All Time" list, and I don't see it being dethroned anytime soon. Halo previously held that spot followed by Tekken. Here's what you are missing in all of this: Destiny is a beta - plain and simple. Bungie is trying to collect a ton of data in order to make the game better than it is. [b]This[/b] is the real reason behind all of the nerfs. They need for us to try out [b]all[/b] weapons, perks and armor... they can't balance anything if they have no data to review. Supers, grenades, melees, weapons, weapon perks, armor, armor perks, every subclass perk... they need solid data on [b]every single bit of it[/b] before any sense of true balance can be achieved. "Open world"... yeah not so much... I get it. That will take a lot of time. Time they haven't had to this point with having to fill in the gaps left behind when former Bungie developers took their ideas and content with them. RoI isn't going to turn Destiny into what you expected. It will still be a hell of a lot of fun. Destiny 2 probably won't either. I do expect it to be a work in progress and hope that someday it gets to be as good as advertised prior to release. The game has come [b]a long[/b] way, and I believe it will continue to get better as we move forward in the game's progression. [spoiler]I am in no way affiliated with Bungie... these are my thoughts.[/spoiler]

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                        • This might sound crazy But... Just don't play it or buy the dlc... Problem solved :)

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                          • [quote]I wasn't gonna make this post. I really didn't want to. I'm so sorry.[quote] Stopped reading there. Not worth the time.

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                            • Jet beams melt can't fuel steel. Bye bye nub nub.

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                              • Destiny isn't perfect, but it is enjoyable. My idea of fun and your idea of fun are two different things. Get over it.

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                                • tl:dr. if OP is salty than OP should just be mature and move on.

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                                  • Good thing fun is subjective. I'm gonna have a blast playing RoI with my friends! It's almost like we have different expectations and get different enjoyment from the same thing. http://gorgeousbrownskin.com/wp-content/uploads/2016/07/img_3564.jpg

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                                  • Blames developer for publishing decisions, GG.

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                                    • This post is shit.

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                                      • Nice opinion, bye.

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                                        • I stopped reading after you suggested to go back and watch the 2013 vid doc videos. The 2014 Bungie forums called and they want their thread topic back.

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                                          • Napkin Development So many things never make it to a full game it seems there days

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