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#feedback

Edited by Killapatch: 9/13/2016 7:12:58 PM
41

Why bloom isn't good in an fps shooter

Ok to start off, bloom is a mechanic that was introduced with patch 1.1(taken king). If u r wondering, weapons in year 1 didn't have bloom and that is why everything felt like it registered better. Along with that, every weapon was effective at any range in year 1. Bungie didn't like that weapons were being used out of their intended range. So instead of jus adding steeper damage falloff (better fix), they implemented a mechanic that brings rng into the game. Gunfights use to be about who had the better shot but with the current system, it will sometimes come down to who has better luck. No one asked for bloom going into the taken king, all that was needed to be changed was thorn and last word being nerfed slightly. Ttk on primaries across the board besides those exotics were fine. Bungie overnerfed hand cannons on behalf of those 2 exotics and instead of tuning those weapons, they implemented a mechanic that is hated in competitive pvp. Anyways, hand cannons right now r in a good spot damage wise as well as how steep damage falloff is. If bloom was removed from the game, everything would be consistent and the skill gap would be widened again. With the game going competitive, the right thing to do would be to remove bloom. Bungie please, don't treat the community like u did with halo reach. They didn't want bloom, neither do we.

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  • You know I agree with what you say, but that title is pissing me off in ways you can't imagine... FPS means first person shooter, so you just said a first person shooter shooter.

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