Game types galore!
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Awesome update!
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[quote][b]Posted by:[/b] TeapotKing [quote][b]Posted by:[/b] Yax I thought the covenant weren't going to be speaking english for Reach. Did nobody tell little Joey?[/quote]Well they might not speak english, but the grunts will still be saying something in Unngoyish or whatever their language is called.[/quote]Joe Staten can speak Unngoyish now? [i]Impressive[/i].
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"But, of course, Chess won't be playable in the Beta. That'd be absurd. Here's some stuff that will make the grade" Chess hasn't been ruled out for the final game!
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[quote][b]Posted by:[/b] SilentStorm20 [quote]Speaking of nuance, flag juggling didn't make the cut. Now, while you're snagging a flag, your base player traits will actually stick, for lack of a better term, for a brief moment just after you let loose. So, drop it like it's hot, but don't expect to get a speed boost for your efforts.[/quote] Gotta say, this really deflated me. :( :([/quote] Your not alone. I was disappointed but honestly I saw it coming a long while back. Still, I love flag juggling.
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You can pretty much guarantee that Forge will be back, and in the GTTV video, Geoff asks about Firefight and from the response it sounds like firefight could possibly make it in too. If you haven't yet go watch the new GTTV episode aboout Reach, the info and gameplay is amazing. [url=http://www.gametrailers.com/episode/gametrailers-tv/89&ch=1&sd=0?ep=89&ch=1&sd=0]Halo Reach GTTV[/url]
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Well they've said they're including everything from the previous halo games that made Halo great, which we can automatically take Forge from that. But no, they haven't said it specifically.
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Info about some of the gametypes? Ok. Pics? Ok. Blame Stosh? Ok. Flag juggling is gone? [insert partying here]
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[quote][b]Posted by:[/b] Shiralith Wait, you can't choose whether to be a Spartan or an Elite anymore? But I like being an Elite.....[/quote] well you can't choose, But think of it this way: now when you spawn as an elite, you'll be packing some awesome purple covie fire power immediately instead of having to find it. P.S. Whoever it was at bungie that decided to get rid of flag/objective juggling, I love you <3! while game types are being discussed, you should make grifball a separate game type from assault and add even more options to it! also I think that Grifball is going to benefit hugely from loadouts, as now you could choose a specific position e.g. Quaterback and have particular weapons/armour abilities depending on whether you'd be trying to stop enemy bomb plants or running out up front to support your team's scoring efforts.
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[quote][b]Posted by:[/b] Yax I thought the covenant weren't going to be speaking english for Reach. Did nobody tell little Joey?[/quote] Well they might not speak english, but the grunts will still be saying something in Unngoyish or whatever their language is called.
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[quote][b]Posted by:[/b] GrinnialVex Is there a paragraph or two missing from the FFA section right before "unless you're the juggernaut"? Am I the only one that thinks that reads strangely? [/quote] It says something like "Free for all slayer stays the same, kill everyone", then there's a picture, then under that it continues "Unless you're playing juggernaut etc."
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[quote]Speaking of nuance, flag juggling didn't make the cut. Now, while you're snagging a flag, your base player traits will actually stick, for lack of a better term, for a brief moment just after you let loose. So, drop it like it's hot, but don't expect to get a speed boost for your efforts.[/quote] Gotta say, this really deflated me. :( :(
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It loads fine in my Firefox, make sure you have the latest version. Internet explorer is the last resort option. xD
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I'm so looking forward to this beta. xD Only a few days away.
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[quote][b]Posted by:[/b] Spartan_008 Seeing that Bungie.net features are for next week, we hopefully might be seeing a new Service Record? Also, when are we going see the default controller layout for the Beta?[/quote] I've been wondering that as well. Very nice info! The more we find out about Reach the more I can't wait! So many very good design and gameplay choices that, I think, are going to make the experience so much more fun. Good work guys!
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[b]Under Section:[/b] Flag Taken, Flag Dropped. [quote] Now, while you're snagging a flag, [u][b]you're[/b][/u] base player traits will actually stick...[/quote] Please don't tell me urk wrote this. It'll crush me if he did, urk isn't allowed grammatical errors.
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I think genarator defense is gonna be awesome! PLEASE PUT IT IN THE RETAIL GAME!
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[quote] But, of course, Chess won't be playable in the Beta. That'd be absurd.[/quote] Even if I say please?
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Great update, Urk.
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I thought the covenant weren't going to be speaking english for Reach. Did nobody tell little Joey?
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Halo Reach looks so good but i think that the Elites are a bit too overpowered but i guess i have to wait and see. Come on May 3rd get here faster!
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[quote]back by popular demand, Halo 2 style Three Plots[/quote] Yup, you were stupid to never include that gametype into H3's list at any given time. Believe you call/called it Rally. [url]http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=22397678[/url] [url]http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=24994006[/url] Q: Any call of Reach wheelman info?..would be great.
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Looks good.
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Hehehe, I remember breaking into customs in the H3 beta. First time testing the new magnum, that was awesome.
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Thansk for the info on the playlists, and thans for taking out flag juggeling, it was just a anoying featur in halo 3
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Good job on flag juggling! I really am lookinf forward for the return of Three Plots <3 And the blame Stosh was great.
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AWESOME!!