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Edited by Oryx's Slimy Worm: 8/29/2016 3:00:57 PM
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Can we have a better Dead Orbit spawn animation?

It's like a poof of black smoke and that's it. The other two factions have noticeable animations, so here's an idea to make Dead Orbits animation noticeable as well... -Add a big puff of black smoke when your feet touch the ground. -Have the darkness around you swell into one spot and out comes your guardian. -Black Hole appears and Guardian drops out of it. -Have the Guardian be a shadow till they hit the ground. Just some thoughts, have any ideas as well? [spoiler]not all should be added. Only one. Don't wanna overdo it.[/spoiler] Edit 1: Over 100 Replies! Thanks for the support guys!! Edit 2: 250 Replies?! Thank you guys! We're 2nd from the top, so Bungie may notice us and decided to change it, let's hope! Edit 3: didn't think this would get 450+ replies. Thank you guys so much! Sadly Bungee hasn't noticed, but one can hope they will.
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  • year 1 things I would like returned for year 3. [b][i]The Grind[/i][/b] ~ At times year 1 had the most frustrating grind in the history of gaming but it pushed me to do all end game activities on all my characters every week if not for raid gear than the slight chance of an exotic drop. ~ Year 2 has a non existent grind, obtaining all the exotics (which are meant to be special) is as simple as eating a few 3 of coins, legendary drops are as often as rares, and no gear fells truly unique in year 2. [b][i]Leveling Gear[/i][/b] ~ In year 1 getting the gear ex) Fatebringer was only half the battle, you then had to use it to power it up giving an insensitive to do daily bounties and the nightfall to get that slight exp bonus. ~ Now you just eat motes of light and max out a gun in seconds which is just lazy. [b][i]Nightfall[/i][/b] ~ I used to do the nightfall every week on all my characters hoping for the icebreaker or ghorn and if I didn't get it o well there was always next week I just wanted my flaming head and exp bonus. [b][i]Exotics[/i][/b] ~ The exotics of year 2 are terrible and useless the only exotics you actually see used in year 2 are the updated year 1 weapons and even they are just a shadow of the former selfs. ~ Way to easy to obtain, I remember fellow guardians holding the exotic chest cp in the vault just so people could have a chance at their desired exotics ... But wait there's an exotic chest in Kings Fall, however no body ever holds that checkpoint because it's worthless, I mean why hold that cp when you could just farm story missions that have an ultra with some 3 of coins? ~ Quest Exotics, half the exotics added in year 2 are obtained through quests which is a problem because they are so easy to do, in year 1 if you saw someone with a ghorn you praised them for the grind they endured or were envious of there luck. [b][i]Raid Gear[/i][/b] ~ The raid gear of year 1 was so much more rewarding to obtain once you saw a Fatebringer or a Black Hammer pop up on your screen you knew you got what you've been grinding for, However in year 2 the raid weapons are all but useless and for the most part only serve as infusion fuel. [i][b]Legendary Marks[/b][/i] ~ Now for those of you Taken Tots who don't know before there were legendary marks there were Vanguard and Crucible Mark respectively. If you wanted to buy that vanguard sniper but you were primarily a PvP player you would have to do some strikes. If you were a PvE player and you wanted a crucible hand cannon you would play some crucible game modes. ~ This is just my opinion the the new currency I like the separation between PvP and PvE. [b][i]Bounties[/i][/b] ~ I used to do daily bounties in hopes of getting an exotic bounty, but I haven't done bounties in months. [b][i]Gear Appearance[/i][/b] ~ This is just my opinion but year 1 had some of the best looking gear, especially vanilla destiny. ~ the Vault gear made you look like the vex Crotas gear made you look like the hive. ~ Year 2 gear looks so average in my opinion, especially the raid gear. [b][i]Soundtrack[/i][/b] ~ year 1 had the most beautiful soundtrack where as year 2 is an average soundtrack. These were just a few opinions off the top of my head please favorite this and comment so someone at bungie hears me if you agree with my statements. Feel free to add ideas to my thread. If you played through year 1 and totally disagree with my statements that's ok. If you made it through the entire list of demands props to you. In know this is an out of place thread but I wanted to get my point across. Feel free to repost this if you agree with me.

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  • Should spawn you backwards, so you don't have to turn to run away.

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    • Yes plz

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    • This wasn't time wasted at all 😂😂😂😁😁😁

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    • Bump

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    • Bump! Was think the exact same thing the other day!

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    • I honestly wasn't even aware of the spawn effects but man after watching a video of all 3 you can barely even see the smoke of DO. Hell even slowed to 25% you could barely see the smoke. That said, all 3 of those class items look awful IMO.

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      • Bump. I didn't even realise anything was supposed to happen

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      • I have a solution[spoiler] switch to future war cult[/spoiler]

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        • Edited by Zero the Remnant: 8/30/2016 10:19:01 AM
          My previous post on flatulence aside. Perhaps they can have a more lore fitting one...with some heavy animation like you'd see in a fighting game... 1. A crowd of Dead Orbit NPCs are running away into a ship, and they close the door right in front of your Guardian, who then turns around and reluctantly pulls out their gun while the ship takes off without him/her 2. You see a crashed ship, and the Guardian steps out of it, kicks it, and cusses at it. 3. (PVP Only) The Guardian spawns (with the current DO animation) and immediately tries to run away, but the other Guardians grab him/her and turn him/her around, and push him/her forward to face the enemy. 4. Regular Default spawn animation, but then the Guardian throws a smoke bomb (insert the current black wisp) and tries to run away, but he/she looks up to see their ship is gone, they then slowly cringe and turn around while pulling out their weapon. 5. Instead of it being a spawn animation... When you leave an area you see your character jump up and vanish into the wisp/smoke. 6. (Full DO Fireteams only) All 3 or 6 members are pushing and shoving to get into a ship, an Arach kicks them off and slams the door shut. The ship then flies off but gets shot down. All 3 or 6 Guardians then nervously stand back to back and pull out their guns with their knees shaking. 7. The Guardian appears out of a Black twister of smoke, looks forward, their pants dampen/darken around the crotch area and continues to spread as the Guardian readies their weapon as if nothing is wrong. (Think the usual Crucible Weapon ready animation)

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          • Oh wow, this just made me realise the red I've been seeing on spawn was cos I've been grinding NM! thanks! need to try out my preferred factions now!

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          • The whole sky turns black and storm clouds rain blood as a sign of your arrival. Xylar will hold your wretched hand to escort you to the battlefield, where your helpless enemies will cower in fear at your spawning effect. [spoiler]Or, just a little bit more black smoke stuff will suffice.[/spoiler]

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          • Bump

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          • BUMP

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          • 2
            no

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          • Edited by DoubleA_Ron15: 8/30/2016 2:55:59 AM
            [b]Dead Orbit Ideas:[/b] 1: Thundercloud that shoots down a black lightning bolt that instantly spawns you. 2: You materialize from the ground instead of falling from the sky, spawning in crouched and slowly standing up, black smoke swirling around you. [b]FWC Ideas:[/b] 1: You materialize in from limbs inward, with FWC colored sparks flying in all directions. 2: Your hand materializes first. And you pull yourself out of a FWC colored rift. (Hella) [b]New Monarchy Ideas:[/b] 1: Legit explode into existance in a bright red fireball. 2: Rise from the ground (like the previous one) but from a pool of lava or something. Idk. lol [b]Idea for all three[/b] Instant spawn after your faction symbol appears and explodes in corresponding colors.

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            • [quote]-Black Hole appears and Guardian drops out of it. -Have the Guardian be a shadow till they hit the ground.[/quote] This ^^^^

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            • Wait...there is a spawn animation when wearing the DO mark? Never noticed

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              • The first and last ones at the same time.

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              • Edited by Hvy_Metl: 8/29/2016 11:19:43 PM
                Start with a point of white light and have it grow and explode into black smoke.

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              • Just pick a faction that doesn't suck. Problem solved.

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              • You're not supposed to see the spawn animation because you're too busy running.

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                • Here's one more response for the pile. I'm wearing my DO cloak now, so this post hit home. All your ideas sound rad, by the way.

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                • Dead Orbit player Y1: DO shaders and emblems are so much better looking! FWC and New Monarchy sucks! NM and FWC didn't ask for a change. Dead orbit player Y2: DO exotic cloak spawn animation sucks. Make ours better! Really? Just let it be.

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                  • Bump

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                  • Bump

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