So. I'm not a big PvP player but when i play sometimes i feel like there are a LOT of stuff that needs a buff!
This is what i think. If you don't agree just comment down below. And these are only buffs no nerfs!
Titan
Sunbreaker:
Could use a tracking buff. Beacuse there is just no point and sure not a big one.
Striker:
No change here. I feel like the class is balanced.
Defender:
Remove the nerf that happend in the December update. FYI: i belive the nerf was the longer the WoD is activated the less stronger It becomes. If the sheild has been down for 30 secs i belive It can be destroyed by 1 golden gun shot..
Hunter:
Bladedancer:
I think a buff to the arcbolt would be really nice. Beacuse a LOT of ppl use the skip nade and not the arcbolt. And i know that Bungie did a ninja nerf to them.
Nightstalker:
No changes here. I feel that the class is balanced.
Gunslinger:
A buff to the Thorwing Knife would be good. Instead of It being 158 pre-nerf let It be like 160.
And change back how the Tripmines were before the nerf.
Warlock:
Sunsinger:
Buff the Firebolt how It was before the nerf. And also buff the Viking funeral perk. Beacuse now you only have 3 secs to have a small dmg boost. So make the dmg boost like 10% more than 5%
Woidwalker.
Its fine where its now.
Stromcaller:
Its fine where It is now.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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I feel like yes, there are some problems with the subclasses but most "problems" people have with their subclass are only partially related to the subclass. I've seen people be mad at stormcaller since it's a one shot with a sniper headshot. Bladedancer because of both snipers and decent shotguns. And really any subclass besides the one-and-done supers can also be one shot by a sniper, killing all the fun of building a super and preparing to unleash it on a team. Finish raising your GG in the air and get snipers. Jump up in the air to feel like a boss for bladedancer, sniped. Get smart, activate stormcaller behind cover, walk/hover out to kill people, sniped. This goes for almost all supers. Snipers need to be toned down. Maybe not damage wise but AA. And by mentioning aim assist i'm probably going to get a lot of flak, but it does make shots easier, I can say from experience. Tl;Dr Snipers ruin crucible and destroy the fun of supers, but OP has good list.