Please up vote if they're good or leave comments on what needs fixing
Melees :
-Increase range on uncharged Hunter melees just a tiny bit (regular melee, not melee ability)
-Throwing knife returns to how it was before the June update but a little bit weaker (but seriously who complained about Throwing knifes)
-Reduce range on Warlock melees by a tiny bit (no hate, I would love to use a Warlock but that melee is slightly too much, expecially on Stormcallers)
Grenades :
-Give Flashbang and Suppressor grenade a small damage boost and slightly bigger blast radius
-Make Flashbang grenade a bit more blinding
-Balance out the magnetism between Fusion, Flux, and Magnetic grenades
-Swarm and Skip grenades get a slightly bigger arming radius
-Decrease the arming time on Tripmine grenades (seriously how can they be a trap if they don't detonate fast enough to kill)
-Pulse and Thermite grenades do a little bit more damage due to the ability to pass by unharmed between pulses (or decrease the time between pulses)
Supers :
-Shockwave travels a bit faster and farther
-Golden gun lasts a bit longer
-Get a small armor boost when using Golden gun (seriously every super can survive a Shotgun to the face but this one, just an example but you get what I mean)
-Viking Funeral increases Ignite DoT to 5
Other :
-Reduce evade cool down from 3 seconds to 2 seconds
Optional :
-Although I don't really care about this next one but it's the only way to get the crybabies and whiners who get killed like everyone else to shut up, nerf Shoulder charge. There's a couple of ways to do this without destroying the perk. 1.) Simply reduce the hit detection by a bit. I understand how dumb it is to try to evade by jumping only to get hit by it shooting upwards, so how about they changed that so that the degree of it going upwards isn't so drastic. 2.) Edit the charge window. Make charging up SC slightly longer and last slightly shorter.
But seriously, would you rather face a shoulder charge Titan rushing you or a juggernaut Titan rushing you because if SC gets a serious nerf, then Juggernaut will be the next problem
-Fix Backstab. Frontstab, backstab is still an issue and can be fixed in 2 ways. 1.) Make it actually activate from the back. 2.) Get rid of the perk and replace it with the lingering effect from Khepri's sting
I honestly don't care and if you think about it, it's the Hunter's version of SC ;)
-Nerf Landfall. Just reduce the damage done to those hit by a good amount (a little more than enough to take down shields instead of a one shot)
Please don't hate and up vote if they're good. Also leave ideas on things that needs fixing or should be included
-
1 ReplyYou are an idiot. Golden gun has max range and no travel time. No buff there. Your ideas are pathetic as is your existence
-
9 RepliesEdited by TFL Washington: 8/24/2016 11:15:57 PMNo hate but shoulder charge definitely does not need a nerf. Especially not to appease the whiners and crucibabies as they are the minority. Most people just want buffs. See I agreed with a lot of this until you added the nerf shoulder charge bit. It does not need a nerf. Here's why... Shoulder charge is a high risk/high reward ability. There are many counters and it puts the striker in a very awkward and risky situation. Starting with the activation, a titan must keep sprinting meaning he can't shoot or throw grenades at anybody and he's got no extra armor leaving him completely vulnerable to you. Then during the animation the same stuff as said before happens. Now if he misses this means he's in a very bad situation but a good one for you. You will be able to easily take down a titan that misses his shoulder charge because he will have expected you to die and he will be stunned to see you alive. The best way to get them to use it and miss is to either back up, run away, or jump at the last second. The clean up the titan. Now for the counters. As stated before a titan attempting a shoulder charge is very vulnerable as he can't shoot, throw a grenade, and he doesn't have extra armor. This means you can use any method to take him down. Here are the main counters, primary weapon fire, shotgun, sniper spam or headshot, grenade, weaken then melee, heavy ammo if you have any, super, team shot, back up, run away, or dodge at the last second. Those are he basics to countering shoulder charge. Shoulder charge is actually one of the easiest abilities to counter. You can do all of those things and here's the key, pay attention. Striker aren't invisible on your radar. If they are coming in you can see the huge red blob on your radar or the enemy running straight at you. Also no one said you had to stay standing there, you can run as I said before. Now if you get shoulder charged because you were focused on another enemy and you couldn't pay attention and counter it, well here's the thing, you would've died to that enemy anyways. He would have killed you with a grenade, melee, special, primary, or super. The point is you would be dead anyways. See? Plenty of counter and negatives to using it that rewards with something that can be achieved much easier by just rushing in with a shotgun. Edit: I forgot to add this. Landfall is definitely NOT a FoH. It's barely a mini version of FoH. Besides its already been nerfed once. It doesn't need more.
-
Only crappy players still call Landfall a FoH. Play the subclass and then come back.
-
10 RepliesEdited by Frodo-Swaggingss: 8/24/2016 5:29:30 PMSome ideas are pretty good. But i also disagree with some others. 1 of all the stickys, flux has the most traking, so its nonsense it should gain even more. 2 landfall is fine, it only insta kills if you are directly above your enemy. 3 shadestep, it shoudnt be immune to thunderstrike and stormtrance super when you are in midshadestep, in return give it a shorter cooldown.this is al lot of info/ideas but agree pretty much on the rest (sorry for my english)
-
1 ReplyOkey right of the start... giving sunstrike more damage means it might 1hit kill people, right now it deals +-186 (including thermal vent explosion bonus damage) sunstrike is fine. I didnt read the rest of your post yet